Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/SelfTest/Framework/Gauntlet.SelfTest.CreateGif.cs
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

32 lines
727 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Gauntlet.SelfTest
{
[TestGroup("Framework")]
class CreateGif : BaseTestNode
{
public override void TickTest()
{
string ImagePath = Path.Combine(Environment.CurrentDirectory, @"Engine\Source\Programs\AutomationTool\Gauntlet\SelfTest\TestData\GifTest");
string OutPath = Path.Combine(Path.GetTempPath(), "Test.gif");
bool Success = Utils.Image.SaveImagesAsGif(ImagePath, OutPath);
if (Success)
{
File.Delete(OutPath);
}
MarkComplete(Success ? TestResult.Passed : TestResult.Failed);
}
}
}