You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Default runtime hash class can now be set in ValkyrieEditor.ValkyrieEditorSettings.RuntimeHashClass, which is now set by default to WorldPartitionRuntimeHashSet. - Exposed World Partition runtime hash class selector so users will be able to upgrade their maps to the new runtime hash set and conditionnaly enable 3D streaming. - Fix problematic HLOD layer setup on new project creation which was overriding the default HLOD layer set by world partition template converter. #rb Sebastien.Lussier #jira UE-217718 [CL 34287413 by jeanfrancois dube in ue5-main branch]