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UnrealEngineUWP
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17554cd989b4f2a7ee3d06dc94de870a0eb39dc3
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
StaticMeshEditor
/
Private
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tiago costa
c631dee145
Visualize Distance Field in Static Mesh Editor.
...
#jira UE-216454 #rb Krzysztof.Narkowicz [CL 34093451 by tiago costa in ue5-main branch]
2024-06-04 10:22:38 -04:00
..
SStaticMeshEditorViewport.cpp
Visualize Distance Field in Static Mesh Editor.
2024-06-04 10:22:38 -04:00
SStaticMeshEditorViewport.h
Visualize Distance Field in Static Mesh Editor.
2024-06-04 10:22:38 -04:00
SStaticMeshEditorViewportToolBar.cpp
Visualize Distance Field in Static Mesh Editor.
2024-06-04 10:22:38 -04:00
SStaticMeshEditorViewportToolBar.h
…
StaticMeshAutomationTests.cpp
…
StaticMeshEditor.cpp
…
StaticMeshEditor.h
…
StaticMeshEditorActions.cpp
Visualize Distance Field in Static Mesh Editor.
2024-06-04 10:22:38 -04:00
StaticMeshEditorModeUILayer.cpp
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StaticMeshEditorModeUILayer.h
…
StaticMeshEditorModule.cpp
…
StaticMeshEditorSubsystem.cpp
Interchange: add LOD import Asynchronous parameter to allow synchronous import when the caller cannot support asynchronous.
2024-05-21 09:37:20 -04:00
StaticMeshEditorTools.cpp
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StaticMeshEditorTools.h
MergeActor - 1st pass cleaning up include files in order to avoid rebuilding the whole engine when editing merge actor settings
2024-04-24 15:24:31 -04:00
StaticMeshEditorViewportClient.cpp
…
StaticMeshEditorViewportClient.h
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StaticMeshViewportLODCommands.cpp
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StaticMeshViewportLODCommands.h
…