This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
17554cd989b4f2a7ee3d06dc94de870a0eb39dc3
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
SkeletonEditor
/
Private
History
patrick boutot
a2b5613488
Slate: Deprecate SListView::ItemHeight and STreeViewItemHeight. ItemHeight and ItemWidth are only used when the panel is is as a tile or both value are assigned. With TreeView and ListView, you can't assigned both. The function are protected, a subclass of those could but it's up to them to expose the ItemHeight and ItemWidth. This behavior changed was introduced with CL 7634094.
...
#jira UE-210415 #rb editor-ui-systems [CL 33370360 by patrick boutot in ue5-main branch]
2024-05-01 08:05:39 -04:00
..
BoneProxy.cpp
…
BoneProxyDetailsCustomization.cpp
…
BoneProxyDetailsCustomization.h
…
EditableSkeleton.cpp
…
EditableSkeleton.h
…
SBlendProfilePicker.cpp
…
SBlendProfilePicker.h
…
SkeletonEditor.cpp
…
SkeletonEditor.h
…
SkeletonEditorCommands.cpp
…
SkeletonEditorCommands.h
…
SkeletonEditorMode.cpp
…
SkeletonEditorMode.h
…
SkeletonEditorModule.cpp
…
SkeletonTreeAttachedAssetItem.cpp
…
SkeletonTreeAttachedAssetItem.h
…
SkeletonTreeBoneItem.cpp
…
SkeletonTreeBoneItem.h
…
SkeletonTreeBuilder.cpp
…
SkeletonTreeCommands.cpp
…
SkeletonTreeCommands.h
…
SkeletonTreeItem.cpp
…
SkeletonTreeManager.cpp
…
SkeletonTreeManager.h
…
SkeletonTreeMenuContext.h
…
SkeletonTreeSocketItem.cpp
…
SkeletonTreeSocketItem.h
…
SkeletonTreeSummoner.cpp
…
SkeletonTreeSummoner.h
…
SkeletonTreeVirtualBoneItem.cpp
…
SkeletonTreeVirtualBoneItem.h
…
SSkeletonTree.cpp
Slate: Deprecate SListView::ItemHeight and STreeViewItemHeight. ItemHeight and ItemWidth are only used when the panel is is as a tile or both value are assigned. With TreeView and ListView, you can't assigned both. The function are protected, a subclass of those could but it's up to them to expose the ItemHeight and ItemWidth. This behavior changed was introduced with CL 7634094.
2024-05-01 08:05:39 -04:00
SSkeletonTree.h
…
SSkeletonTreeRow.cpp
…
SSkeletonTreeRow.h
…