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17554cd989b4f2a7ee3d06dc94de870a0eb39dc3
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
Sequencer
/
Public
History
andrew rodham
6ded310c20
Sequencer: Fixed typo in parameter name
...
[CL 34526936 by andrew rodham in ue5-main branch]
2024-06-20 09:34:33 -04:00
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MVVM
Sequencer: Deprecate FSectionModel::OnUpdated
2024-06-20 09:29:07 -04:00
Scripting
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Tools
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AcquiredResources.h
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AnimatedPropertyKey.h
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IKeyArea.h
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IMovieRendererInterface.h
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ISectionLayoutBuilder.h
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ISequencer.h
Sequencer: Animation Baking in subsequences would get the incorrect time range. Need both root/current movie scene sequence to get the range stored in the subsequence data. Had to combine the two reviews since of overlapping changes and P4 suckage at handling this, plus issues with preflights. Fixed issues brought up in the reviews in particually moved sequence parameters over to one struct and made sure all deprecrated functions call the new ones.
2024-03-26 19:50:55 -04:00
ISequencerChannelInterface.h
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ISequencerEditorObjectBinding.h
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ISequencerModule.h
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ISequencerObjectChangeListener.h
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ISequencerObjectSchema.h
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ISequencerPropertyKeyedStatus.h
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ISequencerSection.h
Sequencer: Fixed typo in parameter name
2024-06-20 09:34:33 -04:00
ISequencerTrackEditor.h
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KeyPropertyParams.h
Fixed a bunch of constness issues with FProperty*, for an upcoming change to TPropertyValueIterator.
2024-05-20 07:01:46 -04:00
LevelEditorSequencerIntegration.h
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MovieSceneSequenceEditor.h
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MovieSceneTrackEditor.h
Sequencer: Remove deprecations (5.1, 5.2)
2024-04-17 18:09:34 -04:00
SequencerAddKeyOperation.h
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SequencerChannelInterface.h
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SequencerChannelTraits.h
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SequencerClipboardReconciler.h
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SequencerCommands.h
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SequencerCustomizationManager.h
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SequencerKeyCollection.h
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SequencerKeyParams.h
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SequencerKeyStructGenerator.h
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SequencerObjectBindingDragDropOp.h
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SequencerSectionPainter.h
Sequencer: Added header geometry and color tint to SectionPainter
2024-06-20 09:30:03 -04:00
SequencerSettings.h
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SequencerTimeSliderController.h
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SequencerTrackFilterBase.h
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SequencerTrackFilterExtension.h
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SequencerUtilities.h
Sequencer: Multiple objects bound to the same track are now required to be the same binding type in the Binding Properties UI. This simplifies the UX and removes a case that is likely not a real use case.
2024-06-10 04:28:21 -04:00