Files
UnrealEngineUWP/Engine/Source/Editor/AudioEditor/Private
steve robb db0452b8d1 Fixed crash when opening some audio assets in the editor, caused by a direct call to the constructor of the detail customizations.
Made those classes' constructors take a protected/private token so they are forced to use a MakeInstance() call.

#rb devin.doucette
#jira UE-215254
[FYI] phil.popp

[CL 33864826 by steve robb in ue5-main branch]
2024-05-23 12:19:46 -04:00
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