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UnrealEngineUWP
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17554cd989b4f2a7ee3d06dc94de870a0eb39dc3
UnrealEngineUWP
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Engine
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VulkanShaderFormat
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jeannoe morissette
d3df045ab8
VulkanRHI: adjust assert until LooseParameterData is processed.
...
#jira UE-218220 #rnx [CL 34484308 by jeannoe morissette in ue5-main branch]
2024-06-18 18:48:24 -04:00
..
GLSLOptimizer.tps
…
VulkanBackend.cpp
VulkanRHI: Clean up shader structures. Remove unused FVulkanBindingTable and EVulkanBindingType. Adding ShaderStage::EStage::NumGraphicsStages to eventually replace ::NumStages where appropriate. Start simplifying VulkanShaderCompiler to remove some back and forth caused by legacy code paths. (WIP)
2024-05-15 18:38:27 -04:00
VulkanBackend.h
VulkanRHI: Clean up shader structures. Remove unused FVulkanBindingTable and EVulkanBindingType. Adding ShaderStage::EStage::NumGraphicsStages to eventually replace ::NumStages where appropriate. Start simplifying VulkanShaderCompiler to remove some back and forth caused by legacy code paths. (WIP)
2024-05-15 18:38:27 -04:00
VulkanGlslangBridge.cpp
…
VulkanShaderCompiler.cpp
VulkanRHI: adjust assert until LooseParameterData is processed.
2024-06-18 18:48:24 -04:00
VulkanShaderFormat.cpp
…
VulkanShaderFormat.h
VulkanRHI: Clean up shader structures. Remove unused FVulkanBindingTable and EVulkanBindingType. Adding ShaderStage::EStage::NumGraphicsStages to eventually replace ::NumStages where appropriate. Start simplifying VulkanShaderCompiler to remove some back and forth caused by legacy code paths. (WIP)
2024-05-15 18:38:27 -04:00