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17554cd989b4f2a7ee3d06dc94de870a0eb39dc3
UnrealEngineUWP/Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor
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sara schvartzman 4af3c6a88b Control Rig: Fix new module creation when a connector is selected
#jira UE-218379
#rb benoit.gadreau
#rnx

[CL 34525397 by sara schvartzman in ue5-main branch]
2024-06-20 08:45:10 -04:00
..
Private
Control Rig: Fix new module creation when a connector is selected
2024-06-20 08:45:10 -04:00
Public
Control Rig: Add toggle control visibility menu entry in HUD control rig editor viewport
2024-06-06 07:37:38 -04:00
ControlRigEditor.Build.cs
New Anim Details. Main code is the new objects in AnimDetailsProxy that handle support for control rig/sequencer, having multiple objects, and shared selection state with sequencer. CR doesn't support templates so there is more copypasta thn I would like but will be cleaning this up more over the weekend and over the next few weeks. ControlRigControlsProxy now just contains the base class and the main detail object. ControlRigProxyCustomizations holds most of the cusmtomizations.
2024-01-28 20:16:40 -05:00
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