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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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16d8b13322a2aef3a8d6bbdec4dd92dbdb4158ea
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
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jimmy andrews a645b04994 make convex decomposition negative space default behavior more consistent to the previous version
#rb jimmy.andrews

[CL 31638046 by jimmy andrews in ue5-main branch]
2024-02-19 22:48:36 -05:00
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Clustering
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CompGeom
make convex decomposition negative space default behavior more consistent to the previous version
2024-02-19 22:48:36 -05:00
DynamicMesh
fix incorrect invalid-ID check in SplitInteriorVertexTrianglesIntoSubsets (to fix crash in bevel code)
2024-02-09 17:34:40 -05:00
Generators
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Implicit
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Intersection
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Operations
Replaced RemoveAt(N, 1, EAllowShrinking::*) with RemoveAt(N, EAllowShrinking::*).
2024-02-19 16:51:58 -05:00
Parameterization
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
Sampling
Replaced RemoveAt(N, 1, EAllowShrinking::*) with RemoveAt(N, EAllowShrinking::*).
2024-02-19 16:51:58 -05:00
Selections
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
Spatial
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
Util
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DynamicMeshEditor.cpp
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EdgeLoop.cpp
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EdgeSpan.cpp
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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MeshBoundaryLoops.cpp
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MeshRegionBoundaryLoops.cpp
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