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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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16d8b13322a2aef3a8d6bbdec4dd92dbdb4158ea
UnrealEngineUWP/Engine/Source/Runtime/Core/Internal/IO
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steve robb f8d47335a4 Replaced RemoveAt(N, 1, EAllowShrinking::*) with RemoveAt(N, EAllowShrinking::*).
[CL 31626444 by steve robb in ue5-main branch]
2024-02-19 16:51:58 -05:00
..
IoAllocators.h
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IoContainers.h
I/O - changed dispatcher backend interface from resolving a single to a batch of I/O requests.
2024-02-14 08:43:21 -05:00
IoDirectoryIndex.h
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IoDispatcherInternal.h
DoesPackageExist AssetRegistry optimization: Re-enables optimization to avoid scanning on disk for corrected casing for FNames by changing the check to determine when the IoDispatcher is in use.
2024-02-19 12:40:05 -05:00
IoDispatcherPrivate.h
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IoOffsetLength.h
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IoPriorityQueue.h
Replaced RemoveAt(N, 1, EAllowShrinking::*) with RemoveAt(N, EAllowShrinking::*).
2024-02-19 16:51:58 -05:00
IoStore.h
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