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16b1c302aae02bc2e90458e2ed02fb793162f163
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
StateTree
/
Source
/
StateTreeEditorModule
/
Private
History
guillaume arruda
16b1c302aa
Add meta tag SchemaCanBeOverriden on StateTreeReference to make IStateSchemaProvider an opt in feature
...
#rb Yoan.StAmant [CL 32436239 by guillaume arruda in ue5-main branch]
2024-03-22 11:55:18 -04:00
..
Commandlets
…
Customizations
Add meta tag SchemaCanBeOverriden on StateTreeReference to make IStateSchemaProvider an opt in feature
2024-03-22 11:55:18 -04:00
Debugger
Added unsafe type cast as warnings in AI related plugins/modules: StateTree, Mass, SmartObject. NavigationSystem, and ZoneGraph (partial)
2024-03-21 09:44:11 -04:00
AssetDefinition_StateTree.cpp
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AssetDefinition_StateTree.h
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K2Node_StateTreeBlueprintPropertyRef.cpp
StateTree: Blueprint Property Ref.
2024-02-14 09:04:52 -05:00
K2Node_StateTreeBlueprintPropertyRef.h
StateTree: Blueprint Property Ref.
2024-02-14 09:04:52 -05:00
SStateTreeView.cpp
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SStateTreeView.h
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SStateTreeViewRow.cpp
Fixing unreachable code shipping compile error
2024-03-18 17:54:31 -04:00
SStateTreeViewRow.h
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StateTreeCompiler.cpp
Added unsafe type cast as warnings in AI related plugins/modules: StateTree, Mass, SmartObject. NavigationSystem, and ZoneGraph (partial)
2024-03-21 09:44:11 -04:00
StateTreeCompilerLog.cpp
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StateTreeEditor.cpp
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StateTreeEditor.h
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StateTreeEditorCommands.cpp
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StateTreeEditorCommands.h
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StateTreeEditorData.cpp
Added unsafe type cast as warnings in AI related plugins/modules: StateTree, Mass, SmartObject. NavigationSystem, and ZoneGraph (partial)
2024-03-21 09:44:11 -04:00
StateTreeEditorModule.cpp
StateTree: Added support for event payload in transitions and event capture for states. (contributed) [take 2]
2024-03-11 04:54:44 -04:00
StateTreeEditorPropertyBindings.cpp
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StateTreeEditorSettings.cpp
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StateTreeEditorStyle.cpp
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StateTreeEditorTypes.cpp
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StateTreeFactory.cpp
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StateTreeFactory.h
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StateTreeNodeClassCache.cpp
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StateTreeObjectHash.cpp
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StateTreeObjectHash.h
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StateTreePropertyBindingCompiler.cpp
StateTree: Blueprint Property Ref.
2024-02-14 09:04:52 -05:00
StateTreePropertyHelpers.cpp
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StateTreePropertyHelpers.h
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StateTreeState.cpp
Add postload callback to state tree node in editor
2024-03-21 08:38:57 -04:00
StateTreeViewModel.cpp
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StateTreeViewModel.h
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