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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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16b1c302aae02bc2e90458e2ed02fb793162f163
UnrealEngineUWP/Engine/Plugins/Runtime/GameplayStateTree/Source/GameplayStateTreeModule/Public/Components
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guillaume arruda 16b1c302aa Add meta tag SchemaCanBeOverriden on StateTreeReference to make IStateSchemaProvider an opt in feature
#rb Yoan.StAmant

[CL 32436239 by guillaume arruda in ue5-main branch]
2024-03-22 11:55:18 -04:00
..
StateTreeAIComponent.h
Make ContextActorClass of UStateTreeAIComponentSchema default to APawn so that it binds to the pawn instead of the controller by default
2024-03-21 08:44:01 -04:00
StateTreeAIComponentSchema.h
Create IStateTreeSchemaProvider that allows a derived class to override the schema used by a parent property.
2024-03-01 07:42:54 -05:00
StateTreeComponent.h
Add meta tag SchemaCanBeOverriden on StateTreeReference to make IStateSchemaProvider an opt in feature
2024-03-22 11:55:18 -04:00
StateTreeComponentSchema.h
Create IStateTreeSchemaProvider that allows a derived class to override the schema used by a parent property.
2024-03-01 07:42:54 -05:00
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