This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
168fcbee1a170fa626da64016f47dedf41626ec4
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
IoStoreUtilities
History
dan thompson
ef9ccefa8f
Updating optional segment iostore containers to have a unique container id instead of reusing their base container's id. This time to verify I removed the FIoContainerId struct _entirely_ from the codebase to make sure I caught all use cases, and kicked the relevant build that failed.
...
#rb Per.Larsson [CL 31541486 by dan thompson in ue5-main branch]
2024-02-15 18:04:47 -05:00
..
Internal
Make use of ability to get all chunk data in batch from zenserver 0.2.36 release.
2023-12-13 19:59:22 -05:00
Private
Updating optional segment iostore containers to have a unique container id instead of reusing their base container's id. This time to verify I removed the FIoContainerId struct _entirely_ from the codebase to make sure I caught all use cases, and kicked the relevant build that failed.
2024-02-15 18:04:47 -05:00
Public
Lifted IAS' TOC downloading out from UnrealPak
2024-02-05 04:51:45 -05:00
IoStoreUtilities.Build.cs
UnrealPak now uses the CookMetadata file to optionally write out size information for plugins. This information is written back to the cook metadata file, and is enable via a project packaging setting.
2023-06-22 17:32:20 -04:00