Files
UnrealEngineUWP/Engine/Source/Runtime/Serialization/Public
justin marcus 7bf1ba442a [Backout] - CL22822857
Change WebRemoteControlInternalUtils.cpp to use WIDECHAR
[FYI] aurel.cordonnier
Original CL Desc
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[Backout] - CL22811007
[FYI] Justin.Marcus
Original CL Desc
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Fix JSON Reader UTF8 parsing.
Add ability to use JSON Reader with a string view.
Add explicit UTF8 smoke tests.
Change uses of TJsonReader<UCS2CHAR> to TJsonReader<WIDECHAR> since TStringBuilder<UCS2CHAR> doesn't compile.
Change uses of TJsonReader<char> to TJsonReader<UTF8CHAR>.  There isn't much use for TJsonReader<char> as ASCII is a subset of UTF8 so TJsonReader<UTF8CHAR> is always preferable.
#rb [at]Steve.Robb
#preflight https://horde.devtools.epicgames.com/job/635980ead86d91ca2cfabc77

[CL 22835909 by justin marcus in ue5-main branch]
2022-10-28 15:39:05 -04:00
..
2022-10-28 15:39:05 -04:00