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UnrealEngineUWP
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1663b49a3fcdd30ea19dbd1aabecc31cc2bc1c98
UnrealEngineUWP
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Engine
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Source
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Programs
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UnrealBuildTool
History
Ben Marsh
0e5d960c8a
Use relative paths in TargetInfo.json to make them portable between machines (eg. when including in a zip of PCBs).
...
#preflight 640804f02559570cc71dba41 [CL 24554724 by Ben Marsh in ue5-main branch]
2023-03-07 23:01:27 -05:00
..
Configuration
UnrealBuildTool: Fix output typo
2023-03-07 18:05:10 -05:00
Executors
UnrealBuildTool: Remove obsolete HordeExecutor prototype
2023-03-01 16:52:35 -05:00
Matchers
UBT: Remove XGE task metadata extraction
2023-01-30 11:58:15 -05:00
Modes
Use relative paths in TargetInfo.json to make them portable between machines (eg. when including in a zip of PCBs).
2023-03-07 23:01:27 -05:00
Platform
Added FParkingLot, FMutex, TUniqueLock, TDynamicUniqueLock
2023-03-07 19:11:45 -05:00
Preprocessor
…
ProjectFiles
- Added Framework support in Modern Xcode projects - this will copy and code sign frameworks directly via Xcode, instead of UBT doing it
2023-03-07 14:28:06 -05:00
Properties
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Storage
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System
UnrealBuildTool: Make CStandard enum consistent with CppStandard
2023-03-07 18:41:02 -05:00
ToolChain
UnrealBuildTool: Make CStandard enum consistent with CppStandard
2023-03-07 18:41:02 -05:00
app.manifest
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runtimeconfig.template.json
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UnrealBuildTool.cs
UnrealBuildTool: Override the temp directory to a subfolder, and allow specifying a directory to use instead of the default %TMP% in BuildConfiguration.xml
2023-03-03 17:09:58 -05:00
UnrealBuildTool.csproj
Always set an output path for UBT regardless of the configuration/platform it is built for
2023-01-18 02:18:09 -05:00
UnrealBuildTool.sln
…