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- Message framing changed back to use simple - Support for multiplexing multiple requests over a single socket. Requests are tagged with an arbitrary channel id and routed to a queue for the appropriate IComputeChannel on the client. - Clients can now request a message writer through the IComputeChannel interface, allowing pooling of write buffers for generating new messages and reducing data copies. - Added accounting for machine resources in compute leases. Compute requests specify min/max desired resources, receive allocated resources in respoonse. - Switched to AES-GCM for encryption. Message length is unencrypted but validated as part of the message packet. #preflight none [CL 24521844 by Ben Marsh in ue5-main branch]