Files
UnrealEngineUWP/Engine/Source/Programs/Enterprise/Datasmith/DatasmithFacadeCSharp
kerim borchaev fd3bfd942e [SketchUp] Image fixes
- Datasmith: WorldPositionOffset input added to Datasmith UePbr material
- Datasmith: DatasmithCSharpFacade - added ClearCoat/ClearCoatRoughness/WorldPositionOffset
- Fixed z-fighting - Image Geometry is offset along local Z axis. PositionOffset param of image's material can be used to control amount of offset
- Enabled transparency on image material when it contains transparent pixels

#jira UE-160640
#preflight 6329dcf50a4ad044de9b8dd5
#rb benoit.deschenes

[CL 22100273 by kerim borchaev in ue5-main branch]
2022-09-20 15:39:39 -04:00
..
2022-09-20 15:39:39 -04:00
2022-09-20 15:39:39 -04:00

// Copyright Epic Games, Inc. All Rights Reserved.

This project requires environment variable SWIG_DIR to be set to the Swig 4.0.1 (www.swig.org) third party directory
on the developer's workstation in order to run swig.exe and regenerate Private\DatasmithFacadeCSharp.cpp and Public\*.cs.
Python3 is also required in order to execute a post-SWIG script adding missing headers to generated files.