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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1663b49a3fcdd30ea19dbd1aabecc31cc2bc1c98
UnrealEngineUWP/Engine/Source/Developer/Windows/ShaderFormatD3D/Private
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christopher waters e27a32c90b Disabling the ignored-attributes warning when compiling bindless resources. DXC is incorrect that the attribute is ignored, see github issue: https://github.com/microsoft/DirectXShaderCompiler/issues/4537
#rb mihnea.balta
#preflight 6407a0028832f48a4d48a69d

[CL 24547309 by christopher waters in ue5-main branch]
2023-03-07 15:59:11 -05:00
..
D3DShaderCompiler.cpp
Report SCW error code for E_OUTOFMEMORY in DXBC backend.
2023-02-15 13:08:05 -05:00
D3DShaderCompiler.inl
Disabling the ignored-attributes warning when compiling bindless resources. DXC is incorrect that the attribute is ignored, see github issue: https://github.com/microsoft/DirectXShaderCompiler/issues/4537
2023-03-07 15:59:11 -05:00
D3DShaderCompilerDXC.cpp
Disabling the ignored-attributes warning when compiling bindless resources. DXC is incorrect that the attribute is ignored, see github issue: https://github.com/microsoft/DirectXShaderCompiler/issues/4537
2023-03-07 15:59:11 -05:00
ShaderFormatD3D.cpp
ShaderMinifier - Add support for dead code removal to all shader formats
2022-12-07 15:13:42 -05:00
ShaderFormatD3D.h
[shaders] remove unneccessary global vars from D3D compile backend
2023-01-19 14:36:43 -05:00
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