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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1648e152b443ffd1fd93bf64b2b9397594d77104
UnrealEngineUWP/Engine/Source/Developer/FunctionalTesting
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robert millar 0491bcc13c FNames containing asset paths are deprecated. FSoftObjectPath or FTopLevelAssetPath should be used instead.
Fixups for misc developer dir files.

#jira UE-161932
#rb none
#preflight 631f8070fd6da68d68b56472

[CL 21976423 by robert millar in ue5-main branch]
2022-09-12 19:53:59 -04:00
..
Classes
Added missing tests for various core types. Also cleaned up const usage in the function declarations.
2022-07-01 13:50:07 -04:00
Private
FNames containing asset paths are deprecated. FSoftObjectPath or FTopLevelAssetPath should be used instead.
2022-09-12 19:53:59 -04:00
Public
Changed FrameDelay to an int32 which is allowed by blueprints. C# UHT wasn't generating an error.
2022-09-01 14:17:12 -04:00
FunctionalTesting.Build.cs
Pass 2 on cleaning up build.cs files.
2022-09-09 19:41:38 -04:00
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