Files
UnrealEngineUWP/Engine/Source/Developer/Datasmith/DatasmithExporter/DatasmithExporter.Build.cs
kerim borchaev 25c18578b4 Datasmith: Fixed build of Datasmith external plugins/SDK (after CL 21915314 has broken it)
#jira none
#preflight 631b0382304480f8f893f36d
#rb Johan.Duparc

[CL 21918656 by kerim borchaev in ue5-main branch]
2022-09-09 08:19:52 -04:00

44 lines
901 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class DatasmithExporter : ModuleRules
{
public DatasmithExporter(ReadOnlyTargetRules Target)
: base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"DatasmithCore",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"ApplicationCore",
"CoreUObject",
"DirectLink",
"FreeImage",
"MeshDescription",
"MessagingCommon",
"Projects",
"RawMesh",
"StaticMeshDescription",
"Slate",
"InputCore",
"SlateCore",
"StandaloneRenderer",
}
);
PrivateIncludePaths.Add("Runtime/Launch/Public");
PrivateIncludePaths.Add("Runtime/Launch/Private"); // For LaunchEngineLoop.cpp include
// PrecompileForTargets = PrecompileTargetsType.Any;
}
}
}