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151e320a17f09f46a3826a402f33857a62320a76
UnrealEngineUWP/Engine/Source
History
Ben Marsh 151e320a17 C#: Add a SemVer class for parsing and comparing version strings (https://semver.org/).
#preflight none

[CL 19589975 by Ben Marsh in ue5-main branch]
2022-04-01 12:16:34 -04:00
..
Developer
Datasmith: Add support for compressed mesh serialization
2022-04-01 11:50:17 -04:00
Editor
AWorldDataLayers::Create no longer sets the UWorld::WorldDataLayers.
2022-04-01 11:15:33 -04:00
Programs
C#: Add a SemVer class for parsing and comparing version strings (https://semver.org/).
2022-04-01 12:16:34 -04:00
Runtime
LowLevelTests: Reverted the Core tests that were moved in 19498448 and 19571202
2022-04-01 12:14:09 -04:00
ThirdParty
- Adding Nvidia Rivermax sdk to thirdparty
2022-03-30 10:27:53 -04:00
UnrealClient.Target.cs
Adding a "deprecation" path for engine includes to allow types to be moved without breaking licensee module builds.
2022-03-25 16:16:30 -04:00
UnrealEditor.Target.cs
Adding a "deprecation" path for engine includes to allow types to be moved without breaking licensee module builds.
2022-03-25 16:16:30 -04:00
UnrealGame.Target.cs
Adding a "deprecation" path for engine includes to allow types to be moved without breaking licensee module builds.
2022-03-25 16:16:30 -04:00
UnrealServer.Target.cs
Adding a "deprecation" path for engine includes to allow types to be moved without breaking licensee module builds.
2022-03-25 16:16:30 -04:00
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