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UnrealEngineUWP
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14be8de8a453e9f890956ab29b83ff19d86df81c
UnrealEngineUWP
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Engine
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Mike Beach
14be8de8a4
[UE-14848] Comments to explain CL 2534515.
...
[CL 2534522 by Mike Beach in Main branch]
2015-05-01 18:36:52 -04:00
..
Developer
Store USoundCue::SoundWave as a TAssetPtr instead of a hard reference (first step towards only loading waves for the current audio quality)
2015-05-01 16:06:34 -04:00
Editor
[AUTOMERGE]
2015-05-01 18:19:33 -04:00
Programs
fix for invalid quotes when using SSH
2015-05-01 16:04:47 -04:00
Runtime
[UE-14848] Comments to explain CL 2534515.
2015-05-01 18:36:52 -04:00
ThirdParty
SDL: keyboard fix and X11 traffic opt from icculus (RyanG).
2015-05-01 11:22:56 -04:00
UE4Client.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Editor.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Game.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Server.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00