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22 lines
496 B
C++
22 lines
496 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#include "AnimGraphPrivatePCH.h"
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#include "AnimationStateGraph.h"
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#define LOCTEXT_NAMESPACE "AnimationStateGraph"
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/////////////////////////////////////////////////////
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// UAnimationStateGraph
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UAnimationStateGraph::UAnimationStateGraph(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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UAnimGraphNode_StateResult* UAnimationStateGraph::GetResultNode()
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{
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return MyResultNode;
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}
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#undef LOCTEXT_NAMESPACE
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