Files
UnrealEngineUWP/Engine/Source/Developer/SettingsEditor/Private/SettingsEditorModule.cpp
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

30 lines
690 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "SettingsEditorPrivatePCH.h"
#include "ISettingsEditorModule.h"
/**
* Implements the SettingsEditor module.
*/
class FSettingsEditorModule
: public ISettingsEditorModule
{
public:
// ISettingsEditorModule interface
virtual TSharedRef<SWidget> CreateEditor( const TSharedRef<ISettingsEditorModel>& Model ) override
{
return SNew(SSettingsEditor, Model);
}
virtual ISettingsEditorModelRef CreateModel( const TSharedRef<ISettingsContainer>& SettingsContainer ) override
{
return MakeShareable(new FSettingsEditorModel(SettingsContainer));
}
};
IMPLEMENT_MODULE(FSettingsEditorModule, SettingsEditor);