Files
UnrealEngineUWP/Engine/Source/Developer/CollectionManager/Private/CollectionManagerModule.cpp
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

35 lines
812 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "CollectionManagerPrivatePCH.h"
#include "CollectionManagerModule.h"
#include "CollectionManagerConsoleCommands.h"
IMPLEMENT_MODULE( FCollectionManagerModule, CollectionManager );
DEFINE_LOG_CATEGORY(LogCollectionManager);
void FCollectionManagerModule::StartupModule()
{
CollectionManager = new FCollectionManager();
ConsoleCommands = new FCollectionManagerConsoleCommands(*this);
}
void FCollectionManagerModule::ShutdownModule()
{
if (CollectionManager != NULL)
{
delete CollectionManager;
CollectionManager = NULL;
}
if (ConsoleCommands != NULL)
{
delete ConsoleCommands;
ConsoleCommands = NULL;
}
}
ICollectionManager& FCollectionManagerModule::Get() const
{
check(CollectionManager);
return *CollectionManager;
}