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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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140cfcd7349cbda42c19a46825f425c767eb67ac
UnrealEngineUWP/Engine/Source/Developer/SourceControl/Public
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Matt Kuhlenschmidt fb76f6393e Fix constant FName initialization in places that execute often
[CL 2294154 by Matt Kuhlenschmidt in Main branch]
2014-09-11 16:48:17 -04:00
..
Tests
Automation: Milestone 2 - Editor build promotion tests
2014-08-12 22:05:52 -04:00
ISourceControlLabel.h
Added ISourceControlLabel::Sync() overload that takes multiple files
2014-07-11 04:28:12 -04:00
ISourceControlModule.h
Fix constant FName initialization in places that execute often
2014-09-11 16:48:17 -04:00
ISourceControlOperation.h
…
ISourceControlProvider.h
…
ISourceControlRevision.h
…
ISourceControlState.h
#ue4 modificatiosn to source control plugins to better handle files that are in a conflicted state, or are not at head and are going to enter a conflicted state when we sync
2014-06-20 12:57:45 -04:00
ScopedSourceControlProgress.h
…
SourceControlHelpers.h
Fix branching creating multiple files
2014-07-09 06:31:13 -04:00
SourceControlOperations.h
#UE4 First iteration on the merge module.. Changes to diff panel reviewed by Mike Beach, driver disabled by [AssetMerge] EnableAssetMerge
2014-06-25 13:25:21 -04:00
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