Files
UnrealEngineUWP/Engine/Source/Developer/SourceControl/Private/SourceControlPrivatePCH.h
Wes Hunt 31e2bb00ac Removed a bunch of stuff from Slate standard include, created SlateBasics.h
* Moved Slate.h into SlateBasics.h and began shifting less commonly used headers into SlateExtras.h.
* Slate.h now simply includes SlateBasics.h and SlateExtras.h.
* Slate.h includes a deprecated warning now to indicate that SlateBasics.h + specific includes should be used instead.
* Moved dozens of inlined functions using Slate widgets into .cpp files to avoid header dependencies.
* All code samples now include SlateBasics.h and SlateExtras.h so future shifts will not break most those projects, but not trigger the deprecation warning of including Slate.h.
#BUN

[CL 2329610 by Wes Hunt in Main branch]
2014-10-14 22:50:06 -04:00

26 lines
563 B
C

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Core.h"
#include "ISourceControlProvider.h" // for SOURCE_CONTROL_WITH_SLATE
#ifndef SOURCE_CONTROL_WITH_SLATE
#error SOURCE_CONTROL_WITH_SLATE not defined
#endif // SOURCE_CONTROL_WITH_SLATE
#if SOURCE_CONTROL_WITH_SLATE
#include "SlateBasics.h"
#include "EditorStyle.h"
#endif // SOURCE_CONTROL_WITH_SLATE
#if WITH_EDITOR
#include "Engine.h"
#include "PackageTools.h"
#include "MessageLog.h"
#endif
#if WITH_UNREAL_DEVELOPER_TOOLS
#include "MessageLogModule.h"
#endif