Files
UnrealEngineUWP/Engine/Source/Runtime/Networking/Private/NetworkingModule.cpp
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

29 lines
526 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "NetworkingModule.h"
#include "Modules/ModuleManager.h"
#include "Interfaces/IPv4/IPv4Endpoint.h"
IMPLEMENT_MODULE(FNetworkingModule, Networking);
/* IModuleInterface interface
*****************************************************************************/
void FNetworkingModule::StartupModule()
{
FIPv4Endpoint::Initialize();
}
void FNetworkingModule::ShutdownModule()
{
}
bool FNetworkingModule::SupportsDynamicReloading()
{
return false;
}