Files
UnrealEngineUWP/Engine/Source/Programs/SymbolDebugger/Private/Windows/SymbolDebuggerMainWindows.cpp
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

17 lines
382 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "SymbolDebuggerApp.h"
#include "WindowsHWrapper.h"
/**
* WinMain, called when the application is started
*/
int WINAPI WinMain( _In_ HINSTANCE hInInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR, _In_ int nCmdShow )
{
// do the slate viewer thing
RunSymbolDebugger(GetCommandLineW());
return 0;
}