Files
UnrealEngineUWP/Engine/Source/Editor/PIEPreviewDeviceProfileSelector/Private/PIEPreviewWindowStyle.cpp
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

26 lines
734 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "PIEPreviewWindowStyle.h"
#if WITH_EDITOR
FPIEPreviewWindowStyle::FPIEPreviewWindowStyle()
{
}
void FPIEPreviewWindowStyle::GetResources(TArray< const FSlateBrush* >& OutBrushes) const
{
ScreenRotationButtonStyle.GetResources(OutBrushes);
QuarterMobileContentScaleFactorButtonStyle.GetResources(OutBrushes);
HalfMobileContentScaleFactorButtonStyle.GetResources(OutBrushes);
FullMobileContentScaleFactorButtonStyle.GetResources(OutBrushes);
}
const FName FPIEPreviewWindowStyle::TypeName(TEXT("FPIEPreviewWindowStyle"));
const FPIEPreviewWindowStyle& FPIEPreviewWindowStyle::GetDefault()
{
static FPIEPreviewWindowStyle Default;
return Default;
}
#endif