Files
UnrealEngineUWP/Engine/Source/Editor/OverlayEditor/Private/OverlayEditorModule.cpp
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

27 lines
561 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "OverlayEditorPrivate.h"
#include "IOverlayEditorModule.h"
DEFINE_LOG_CATEGORY(LogOverlayEditor);
/**
* Implements the OverlayEditor module
*/
class FOverlayEditorModule
: public IOverlayEditorModule
{
public:
// IModuleInterface interface
virtual void StartupModule() override { }
virtual void ShutdownModule() override { }
// End IModuleInterface interface
};
IMPLEMENT_MODULE(FOverlayEditorModule, OverlayEditor);