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686 lines
24 KiB
C++
686 lines
24 KiB
C++
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
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#include "VisualLoggerTimeSliderController.h"
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#include "Rendering/DrawElements.h"
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#include "Fonts/FontMeasure.h"
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#include "Styling/CoreStyle.h"
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#include "Framework/Application/SlateApplication.h"
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#include "EditorStyleSet.h"
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#define LOCTEXT_NAMESPACE "TimeSlider"
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namespace ScrubConstants
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{
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/** The minimum amount of pixels between each major ticks on the widget */
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const int32 MinPixelsPerDisplayTick = 5;
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/**The smallest number of units between between major tick marks */
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const float MinDisplayTickSpacing = 0.001f;
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}
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/** Utility struct for converting between scrub range space and local/absolute screen space */
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struct FVisualLoggerTimeSliderController::FScrubRangeToScreen
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{
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FVector2D WidgetSize;
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TRange<float> ViewInput;
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float ViewInputRange;
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float PixelsPerInput;
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FScrubRangeToScreen(TRange<float> InViewInput, const FVector2D& InWidgetSize )
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{
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WidgetSize = InWidgetSize;
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ViewInput = InViewInput;
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ViewInputRange = ViewInput.Size<float>();
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PixelsPerInput = ViewInputRange > 0 ? ( WidgetSize.X / ViewInputRange ) : 0;
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}
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/** Local Widget Space -> Curve Input domain. */
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float LocalXToInput(float ScreenX) const
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{
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float LocalX = ScreenX;
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return (LocalX/PixelsPerInput) + ViewInput.GetLowerBoundValue();
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}
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/** Curve Input domain -> local Widget Space */
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float InputToLocalX(float Input) const
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{
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return (Input - ViewInput.GetLowerBoundValue()) * PixelsPerInput;
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}
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};
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/**
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* Gets the the next spacing value in the series
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* to determine a good spacing value
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* E.g, .001,.005,.010,.050,.100,.500,1.000,etc
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*/
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static float GetNextSpacing( uint32 CurrentStep )
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{
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if(CurrentStep & 0x01)
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{
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// Odd numbers
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return FMath::Pow( 10.f, 0.5f*((float)(CurrentStep-1)) + 1.f );
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}
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else
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{
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// Even numbers
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return 0.5f * FMath::Pow( 10.f, 0.5f*((float)(CurrentStep)) + 1.f );
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}
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}
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FVisualLoggerTimeSliderController::FVisualLoggerTimeSliderController(const FVisualLoggerTimeSliderArgs& InArgs)
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: TimeSliderArgs( InArgs )
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, DistanceDragged( 0.0f )
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, bDraggingScrubber( false )
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, bPanning( false )
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{
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ScrubHandleUp = FEditorStyle::GetBrush( TEXT( "Sequencer.Timeline.ScrubHandleUp" ) );
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ScrubHandleDown = FEditorStyle::GetBrush( TEXT( "Sequencer.Timeline.ScrubHandleDown" ) );
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CursorBackground = FEditorStyle::GetBrush("Sequencer.SectionArea.Background");
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}
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float FVisualLoggerTimeSliderController::DetermineOptimalSpacing(float InPixelsPerInput, uint32 MinTick, float MinTickSpacing) const
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{
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uint32 CurStep = 0;
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// Start with the smallest spacing
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float Spacing = MinTickSpacing;
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while( Spacing * InPixelsPerInput < MinTick )
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{
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Spacing = MinTickSpacing * GetNextSpacing( CurStep );
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CurStep++;
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}
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return Spacing;
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}
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void FVisualLoggerTimeSliderController::SetTimesliderArgs(const FVisualLoggerTimeSliderArgs& InArgs)
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{
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TimeSliderArgs = InArgs;
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}
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struct FVisualLoggerTimeSliderController::FDrawTickArgs
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{
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/** Geometry of the area */
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FGeometry AllottedGeometry;
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/** Clipping rect of the area */
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FSlateRect ClippingRect;
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/** Color of each tick */
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FLinearColor TickColor;
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/** Offset in Y where to start the tick */
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float TickOffset;
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/** Height in of major ticks */
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float MajorTickHeight;
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/** Start layer for elements */
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int32 StartLayer;
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/** Draw effects to apply */
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ESlateDrawEffect DrawEffects;
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/** Whether or not to only draw major ticks */
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bool bOnlyDrawMajorTicks;
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/** Whether or not to mirror labels */
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bool bMirrorLabels;
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};
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void FVisualLoggerTimeSliderController::DrawTicks( FSlateWindowElementList& OutDrawElements, const struct FScrubRangeToScreen& RangeToScreen, FDrawTickArgs& InArgs ) const
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{
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const float Spacing = DetermineOptimalSpacing( RangeToScreen.PixelsPerInput, ScrubConstants::MinPixelsPerDisplayTick, ScrubConstants::MinDisplayTickSpacing );
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// Sub divisions
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// @todo Sequencer may need more robust calculation
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const int32 Divider = 10;
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// For slightly larger halfway tick mark
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const int32 HalfDivider = Divider / 2;
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// Find out where to start from
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int32 OffsetNum = FMath::FloorToInt(RangeToScreen.ViewInput.GetLowerBoundValue() / Spacing);
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FSlateFontInfo SmallLayoutFont = FCoreStyle::GetDefaultFontStyle("Regular", 8);
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TArray<FVector2D> LinePoints;
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LinePoints.AddUninitialized(2);
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float Seconds = 0;
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while( (Seconds = OffsetNum*Spacing) < RangeToScreen.ViewInput.GetUpperBoundValue() )
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{
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// X position local to start of the widget area
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float XPos = RangeToScreen.InputToLocalX( Seconds );
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uint32 AbsOffsetNum = FMath::Abs(OffsetNum);
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if ( AbsOffsetNum % Divider == 0 )
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{
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FVector2D Offset( XPos, InArgs.TickOffset );
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FVector2D TickSize( 1.0f, InArgs.MajorTickHeight );
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LinePoints[0] = FVector2D(1.0f,1.0f);
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LinePoints[1] = TickSize;
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// lines should not need anti-aliasing
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const bool bAntiAliasLines = false;
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// Draw each tick mark
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FSlateDrawElement::MakeLines(
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OutDrawElements,
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InArgs.StartLayer,
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InArgs.AllottedGeometry.ToPaintGeometry( Offset, TickSize ),
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LinePoints,
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InArgs.DrawEffects,
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InArgs.TickColor,
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false
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);
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if( !InArgs.bOnlyDrawMajorTicks )
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{
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FString FrameString = Spacing == ScrubConstants::MinDisplayTickSpacing ? FString::Printf( TEXT("%.3f"), Seconds ) : FString::Printf( TEXT("%.2f"), Seconds );
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// Space the text between the tick mark but slightly above
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const TSharedRef< FSlateFontMeasure > FontMeasureService = FSlateApplication::Get().GetRenderer()->GetFontMeasureService();
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FVector2D TextSize = FontMeasureService->Measure(FrameString, SmallLayoutFont);
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FVector2D TextOffset( XPos-(TextSize.X*0.5f), InArgs.bMirrorLabels ? TextSize.Y : FMath::Abs( InArgs.AllottedGeometry.GetLocalSize().Y - (InArgs.MajorTickHeight+TextSize.Y) ) );
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FSlateDrawElement::MakeText(
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OutDrawElements,
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InArgs.StartLayer+1,
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InArgs.AllottedGeometry.ToPaintGeometry( TextOffset, TextSize ),
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FrameString,
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SmallLayoutFont,
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InArgs.DrawEffects,
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InArgs.TickColor
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);
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}
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}
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else if( !InArgs.bOnlyDrawMajorTicks )
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{
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// Compute the size of each tick mark. If we are half way between to visible values display a slightly larger tick mark
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const float MinorTickHeight = AbsOffsetNum % HalfDivider == 0 ? 7.0f : 4.0f;
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FVector2D Offset(XPos, InArgs.bMirrorLabels ? 0.0f : FMath::Abs( InArgs.AllottedGeometry.GetLocalSize().Y - MinorTickHeight ) );
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FVector2D TickSize(1, MinorTickHeight);
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LinePoints[0] = FVector2D(1.0f,1.0f);
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LinePoints[1] = TickSize;
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const bool bAntiAlias = false;
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// Draw each sub mark
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FSlateDrawElement::MakeLines(
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OutDrawElements,
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InArgs.StartLayer,
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InArgs.AllottedGeometry.ToPaintGeometry( Offset, TickSize ),
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LinePoints,
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InArgs.DrawEffects,
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InArgs.TickColor,
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bAntiAlias
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);
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}
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// Advance to next tick mark
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++OffsetNum;
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}
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}
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int32 FVisualLoggerTimeSliderController::OnPaintTimeSlider( bool bMirrorLabels, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) const
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{
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const bool bEnabled = bParentEnabled;
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const ESlateDrawEffect DrawEffects = bEnabled ? ESlateDrawEffect::None : ESlateDrawEffect::DisabledEffect;
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TRange<float> LocalViewRange = TimeSliderArgs.ViewRange.Get();
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const float LocalViewRangeMin = LocalViewRange.GetLowerBoundValue();
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const float LocalViewRangeMax = LocalViewRange.GetUpperBoundValue();
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const float LocalSequenceLength = LocalViewRangeMax-LocalViewRangeMin;
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FVector2D Scale = FVector2D(1.0f,1.0f);
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if ( LocalSequenceLength > 0)
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{
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FScrubRangeToScreen RangeToScreen( LocalViewRange, AllottedGeometry.GetLocalSize() );
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const float MajorTickHeight = 9.0f;
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FDrawTickArgs Args;
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Args.AllottedGeometry = AllottedGeometry;
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Args.bMirrorLabels = bMirrorLabels;
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Args.bOnlyDrawMajorTicks = false;
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Args.TickColor = FLinearColor::White;
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Args.ClippingRect = MyCullingRect;
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Args.DrawEffects = DrawEffects;
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Args.StartLayer = LayerId;
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Args.TickOffset = bMirrorLabels ? 0.0f : FMath::Abs( AllottedGeometry.GetLocalSize().Y - MajorTickHeight );
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Args.MajorTickHeight = MajorTickHeight;
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DrawTicks( OutDrawElements, RangeToScreen, Args );
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const float HandleSize = 13.0f;
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float HalfSize = FMath::TruncToFloat(HandleSize/2.0f);
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// Draw the scrub handle
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const float XPos = RangeToScreen.InputToLocalX( TimeSliderArgs.ScrubPosition.Get() );
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// Draw cursor size
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const float CursorHalfSize = TimeSliderArgs.CursorSize.Get() * 0.5f;
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const int32 CursorLayer = LayerId + 2;
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const float CursorHalfLength = AllottedGeometry.GetLocalSize().X * CursorHalfSize;
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FPaintGeometry CursorGeometry = AllottedGeometry.ToPaintGeometry(FVector2D(XPos - CursorHalfLength, 0), FVector2D(2 * CursorHalfLength, AllottedGeometry.GetLocalSize().Y));
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FLinearColor CursorColor = InWidgetStyle.GetColorAndOpacityTint();
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CursorColor.A = CursorColor.A*0.08f;
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CursorColor.B *= 0.1f;
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CursorColor.G *= 0.2f;
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FSlateDrawElement::MakeBox(
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OutDrawElements,
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CursorLayer,
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CursorGeometry,
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CursorBackground,
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DrawEffects,
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CursorColor
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);
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// Should draw above the text
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const int32 ArrowLayer = LayerId + 3;
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FPaintGeometry MyGeometry = AllottedGeometry.ToPaintGeometry( FVector2D( XPos-HalfSize, 0 ), FVector2D( HandleSize, AllottedGeometry.GetLocalSize().Y ) );
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FLinearColor ScrubColor = InWidgetStyle.GetColorAndOpacityTint();
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// @todo Sequencer this color should be specified in the style
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ScrubColor.A = ScrubColor.A*0.5f;
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ScrubColor.B *= 0.1f;
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ScrubColor.G *= 0.2f;
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FSlateDrawElement::MakeBox(
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OutDrawElements,
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ArrowLayer,
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MyGeometry,
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bMirrorLabels ? ScrubHandleUp : ScrubHandleDown,
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DrawEffects,
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ScrubColor
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);
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return ArrowLayer;
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}
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return LayerId;
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}
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FReply FVisualLoggerTimeSliderController::OnMouseButtonDown( SWidget& WidgetOwner, const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
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{
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bool bHandleLeftMouseButton = MouseEvent.GetEffectingButton() == EKeys::LeftMouseButton;
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bool bHandleRightMouseButton = MouseEvent.GetEffectingButton() == EKeys::RightMouseButton && TimeSliderArgs.AllowZoom;
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DistanceDragged = 0;
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if ( bHandleLeftMouseButton )
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{
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// Always capture mouse if we left or right click on the widget
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FScrubRangeToScreen RangeToScreen(TimeSliderArgs.ViewRange.Get(), MyGeometry.GetLocalSize());
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FVector2D CursorPos = MyGeometry.AbsoluteToLocal(MouseEvent.GetLastScreenSpacePosition());
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float NewValue = RangeToScreen.LocalXToInput(CursorPos.X);
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CommitScrubPosition(NewValue, /*bIsScrubbing=*/false);
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return FReply::Handled().CaptureMouse( WidgetOwner.AsShared() ).PreventThrottling();
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}
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else if ( bHandleRightMouseButton )
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{
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return FReply::Handled().CaptureMouse(WidgetOwner.AsShared());
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}
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return FReply::Unhandled();
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}
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FReply FVisualLoggerTimeSliderController::OnMouseButtonUp( SWidget& WidgetOwner, const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
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{
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bool bHandleLeftMouseButton = MouseEvent.GetEffectingButton() == EKeys::LeftMouseButton && WidgetOwner.HasMouseCapture();
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bool bHandleRightMouseButton = MouseEvent.GetEffectingButton() == EKeys::RightMouseButton && WidgetOwner.HasMouseCapture() && TimeSliderArgs.AllowZoom ;
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if ( bHandleRightMouseButton )
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{
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if (!bPanning)
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{
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// return unhandled in case our parent wants to use our right mouse button to open a context menu
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return FReply::Unhandled().ReleaseMouseCapture();
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}
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bPanning = false;
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FReply::Handled().CaptureMouse(WidgetOwner.AsShared()).UseHighPrecisionMouseMovement(WidgetOwner.AsShared());
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return FReply::Handled().ReleaseMouseCapture();
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}
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else if ( bHandleLeftMouseButton )
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{
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if( bDraggingScrubber )
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{
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TimeSliderArgs.OnEndScrubberMovement.ExecuteIfBound();
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}
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else
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{
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FScrubRangeToScreen RangeToScreen( TimeSliderArgs.ViewRange.Get(), MyGeometry.GetLocalSize() );
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FVector2D CursorPos = MyGeometry.AbsoluteToLocal(MouseEvent.GetLastScreenSpacePosition());
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float NewValue = RangeToScreen.LocalXToInput(CursorPos.X);
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CommitScrubPosition( NewValue, /*bIsScrubbing=*/false );
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}
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bDraggingScrubber = false;
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return FReply::Handled().ReleaseMouseCapture();
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}
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return FReply::Unhandled();
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}
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FReply FVisualLoggerTimeSliderController::OnMouseMove( SWidget& WidgetOwner, const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
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{
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if ( WidgetOwner.HasMouseCapture() )
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{
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if (MouseEvent.IsMouseButtonDown(EKeys::RightMouseButton))
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{
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if (!bPanning)
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{
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DistanceDragged += FMath::Abs( MouseEvent.GetCursorDelta().X );
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if ( DistanceDragged > FSlateApplication::Get().GetDragTriggerDistance() )
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{
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FReply::Handled().CaptureMouse(WidgetOwner.AsShared()).UseHighPrecisionMouseMovement(WidgetOwner.AsShared());
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SoftwareCursorPosition = MyGeometry.AbsoluteToLocal(MouseEvent.GetLastScreenSpacePosition());
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bPanning = true;
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}
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}
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else
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{
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SoftwareCursorPosition = MyGeometry.AbsoluteToLocal(MouseEvent.GetLastScreenSpacePosition());
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TRange<float> LocalViewRange = TimeSliderArgs.ViewRange.Get();
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float LocalViewRangeMin = LocalViewRange.GetLowerBoundValue();
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float LocalViewRangeMax = LocalViewRange.GetUpperBoundValue();
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FScrubRangeToScreen ScaleInfo( LocalViewRange, MyGeometry.GetLocalSize() );
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FVector2D ScreenDelta = MouseEvent.GetCursorDelta();
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FVector2D InputDelta;
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InputDelta.X = ScreenDelta.X/ScaleInfo.PixelsPerInput;
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float NewViewOutputMin = LocalViewRangeMin - InputDelta.X;
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float NewViewOutputMax = LocalViewRangeMax - InputDelta.X;
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float LocalClampMin = TimeSliderArgs.ClampRange.Get().GetLowerBoundValue();
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float LocalClampMax = TimeSliderArgs.ClampRange.Get().GetUpperBoundValue();
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// Clamp the range
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if ( NewViewOutputMin < LocalClampMin )
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{
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NewViewOutputMin = LocalClampMin;
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}
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if ( NewViewOutputMax > LocalClampMax )
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{
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NewViewOutputMax = LocalClampMax;
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}
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TimeSliderArgs.OnViewRangeChanged.ExecuteIfBound(TRange<float>(NewViewOutputMin, NewViewOutputMax), EViewRangeInterpolation::Immediate);
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if (Scrollbar.IsValid())
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{
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float InOffsetFraction = (NewViewOutputMin - LocalClampMin) / (LocalClampMax - LocalClampMin);
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float InThumbSizeFraction = (NewViewOutputMax - NewViewOutputMin) / (LocalClampMax - LocalClampMin);
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Scrollbar->SetState(InOffsetFraction, InThumbSizeFraction);
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}
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if( !TimeSliderArgs.ViewRange.IsBound() )
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{
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// The output is not bound to a delegate so we'll manage the value ourselves
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TimeSliderArgs.ViewRange.Set( TRange<float>( NewViewOutputMin, NewViewOutputMax ) );
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}
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}
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}
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else if (MouseEvent.IsMouseButtonDown( EKeys::LeftMouseButton ))
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{
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if ( !bDraggingScrubber )
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{
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DistanceDragged += FMath::Abs( MouseEvent.GetCursorDelta().X );
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if ( DistanceDragged > 0/*FSlateApplication::Get().GetDragTriggerDistance()*/ )
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{
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bDraggingScrubber = true;
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TimeSliderArgs.OnBeginScrubberMovement.ExecuteIfBound();
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}
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}
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else
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{
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FScrubRangeToScreen RangeToScreen( TimeSliderArgs.ViewRange.Get(), MyGeometry.GetLocalSize());
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FVector2D CursorPos = MyGeometry.AbsoluteToLocal( MouseEvent.GetLastScreenSpacePosition() );
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float NewValue = RangeToScreen.LocalXToInput( CursorPos.X );
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float LocalClampMin = TimeSliderArgs.ClampRange.Get().GetLowerBoundValue();
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float LocalClampMax = TimeSliderArgs.ClampRange.Get().GetUpperBoundValue();
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if (NewValue < LocalClampMin)
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{
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NewValue = LocalClampMin;
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}
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if (NewValue > LocalClampMax)
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{
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NewValue = LocalClampMax;
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}
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CommitScrubPosition(NewValue, /*bIsScrubbing=*/true);
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}
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}
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return FReply::Handled();
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}
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return FReply::Unhandled();
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}
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void FVisualLoggerTimeSliderController::CommitScrubPosition( float NewValue, bool bIsScrubbing )
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{
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// Manage the scrub position ourselves if its not bound to a delegate
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if ( !TimeSliderArgs.ScrubPosition.IsBound() )
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{
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TimeSliderArgs.ScrubPosition.Set( NewValue );
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}
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TRange<float> LocalViewRange = TimeSliderArgs.ViewRange.Get();
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const float RangeSize = LocalViewRange.Size<float>();
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if (NewValue < LocalViewRange.GetLowerBoundValue())
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{
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SetTimeRange(NewValue, NewValue + RangeSize);
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}
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else if (NewValue > LocalViewRange.GetUpperBoundValue())
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{
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SetTimeRange(NewValue - RangeSize, NewValue);
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}
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|
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TimeSliderArgs.OnScrubPositionChanged.ExecuteIfBound( NewValue, bIsScrubbing );
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}
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|
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void FVisualLoggerTimeSliderController::SetExternalScrollbar(TSharedRef<SScrollBar> InScrollbar)
|
|
{
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|
Scrollbar = InScrollbar;
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|
Scrollbar->SetOnUserScrolled(FOnUserScrolled::CreateRaw(this, &FVisualLoggerTimeSliderController::HorizontalScrollBar_OnUserScrolled));
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|
};
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|
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|
void FVisualLoggerTimeSliderController::HorizontalScrollBar_OnUserScrolled(float ScrollOffset)
|
|
{
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|
if (!TimeSliderArgs.ViewRange.IsBound())
|
|
{
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|
TRange<float> LocalViewRange = TimeSliderArgs.ViewRange.Get();
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|
float LocalViewRangeMin = LocalViewRange.GetLowerBoundValue();
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|
float LocalViewRangeMax = LocalViewRange.GetUpperBoundValue();
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|
float LocalClampMin = TimeSliderArgs.ClampRange.Get().GetLowerBoundValue();
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|
float LocalClampMax = TimeSliderArgs.ClampRange.Get().GetUpperBoundValue();
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|
|
|
float InThumbSizeFraction = (LocalViewRangeMax - LocalViewRangeMin) / (LocalClampMax - LocalClampMin);
|
|
|
|
float NewViewOutputMin = LocalClampMin + ScrollOffset * (LocalClampMax - LocalClampMin);
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|
// The output is not bound to a delegate so we'll manage the value ourselves
|
|
float NewViewOutputMax = FMath::Min<float>(NewViewOutputMin + (LocalViewRangeMax - LocalViewRangeMin), LocalClampMax);
|
|
NewViewOutputMin = NewViewOutputMax - (LocalViewRangeMax - LocalViewRangeMin);
|
|
|
|
float InOffsetFraction = (NewViewOutputMin - LocalClampMin) / (LocalClampMax - LocalClampMin);
|
|
//if (InOffsetFraction + InThumbSizeFraction <= 1)
|
|
{
|
|
TimeSliderArgs.ViewRange.Set(TRange<float>(NewViewOutputMin, NewViewOutputMax));
|
|
Scrollbar->SetState(InOffsetFraction, InThumbSizeFraction);
|
|
}
|
|
}
|
|
}
|
|
|
|
void FVisualLoggerTimeSliderController::SetTimeRange(float NewViewOutputMin, float NewViewOutputMax)
|
|
{
|
|
TimeSliderArgs.ViewRange.Set(TRange<float>(NewViewOutputMin, NewViewOutputMax));
|
|
|
|
float LocalClampMin = TimeSliderArgs.ClampRange.Get().GetLowerBoundValue();
|
|
float LocalClampMax = TimeSliderArgs.ClampRange.Get().GetUpperBoundValue();
|
|
|
|
const float InOffsetFraction = (NewViewOutputMin - LocalClampMin) / (LocalClampMax - LocalClampMin);
|
|
const float InThumbSizeFraction = (NewViewOutputMax - NewViewOutputMin) / (LocalClampMax - LocalClampMin);
|
|
Scrollbar->SetState(InOffsetFraction, InThumbSizeFraction);
|
|
}
|
|
|
|
void FVisualLoggerTimeSliderController::SetClampRange(float MinValue, float MaxValue)
|
|
{
|
|
TRange<float> LocalViewRange = TimeSliderArgs.ViewRange.Get();
|
|
float LocalClampMin = TimeSliderArgs.ClampRange.Get().GetLowerBoundValue();
|
|
float LocalClampMax = TimeSliderArgs.ClampRange.Get().GetUpperBoundValue();
|
|
const float CurrentDistance = LocalClampMax - LocalClampMin;
|
|
const float ZoomDelta = (LocalViewRange.GetUpperBoundValue() - LocalViewRange.GetLowerBoundValue()) / CurrentDistance;
|
|
|
|
MaxValue = MinValue + (MaxValue - MinValue < 2 ? CurrentDistance : MaxValue - MinValue);
|
|
|
|
TimeSliderArgs.ClampRange = TRange<float>(MinValue, MaxValue);
|
|
|
|
const float LocalViewRangeMin = FMath::Clamp(LocalViewRange.GetLowerBoundValue(), MinValue, MaxValue);
|
|
const float LocalViewRangeMax = FMath::Clamp(LocalViewRange.GetUpperBoundValue(), MinValue, MaxValue);
|
|
SetTimeRange(ZoomDelta >= 1 ? MinValue : LocalViewRangeMin, ZoomDelta >= 1 ? MaxValue : LocalViewRangeMax);
|
|
}
|
|
|
|
FReply FVisualLoggerTimeSliderController::OnMouseWheel( SWidget& WidgetOwner, const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
|
|
{
|
|
FReply ReturnValue = FReply::Unhandled();;
|
|
|
|
if (MouseEvent.IsLeftShiftDown())
|
|
{
|
|
const float ZoomDelta = 0.025f * MouseEvent.GetWheelDelta();
|
|
TimeSliderArgs.CursorSize.Set(FMath::Clamp(TimeSliderArgs.CursorSize.Get() + ZoomDelta, 0.0f, 1.0f));
|
|
|
|
ReturnValue = FReply::Handled();
|
|
}
|
|
else if ( TimeSliderArgs.AllowZoom )
|
|
{
|
|
const float ZoomDelta = -0.1f * MouseEvent.GetWheelDelta();
|
|
|
|
{
|
|
TRange<float> LocalViewRange = TimeSliderArgs.ViewRange.Get();
|
|
float LocalViewRangeMax = LocalViewRange.GetUpperBoundValue();
|
|
float LocalViewRangeMin = LocalViewRange.GetLowerBoundValue();
|
|
const float OutputViewSize = LocalViewRangeMax - LocalViewRangeMin;
|
|
const float OutputChange = OutputViewSize * ZoomDelta;
|
|
|
|
float NewViewOutputMin = LocalViewRangeMin - (OutputChange * 0.5f);
|
|
float NewViewOutputMax = LocalViewRangeMax + (OutputChange * 0.5f);
|
|
|
|
if( FMath::Abs( OutputChange ) > 0.01f && NewViewOutputMin < NewViewOutputMax )
|
|
{
|
|
float LocalClampMin = TimeSliderArgs.ClampRange.Get().GetLowerBoundValue();
|
|
float LocalClampMax = TimeSliderArgs.ClampRange.Get().GetUpperBoundValue();
|
|
|
|
// Clamp the range if clamp values are set
|
|
if ( NewViewOutputMin < LocalClampMin )
|
|
{
|
|
NewViewOutputMin = LocalClampMin;
|
|
}
|
|
|
|
if ( NewViewOutputMax > LocalClampMax )
|
|
{
|
|
NewViewOutputMax = LocalClampMax;
|
|
}
|
|
|
|
TimeSliderArgs.OnViewRangeChanged.ExecuteIfBound(TRange<float>(NewViewOutputMin, NewViewOutputMax), EViewRangeInterpolation::Immediate);
|
|
if (Scrollbar.IsValid())
|
|
{
|
|
float InOffsetFraction = (NewViewOutputMin - LocalClampMin) / (LocalClampMax - LocalClampMin);
|
|
float InThumbSizeFraction = (NewViewOutputMax - NewViewOutputMin) / (LocalClampMax - LocalClampMin);
|
|
Scrollbar->SetState(InOffsetFraction, InThumbSizeFraction);
|
|
}
|
|
if( !TimeSliderArgs.ViewRange.IsBound() )
|
|
{
|
|
// The output is not bound to a delegate so we'll manage the value ourselves
|
|
TimeSliderArgs.ViewRange.Set( TRange<float>( NewViewOutputMin, NewViewOutputMax ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
ReturnValue = FReply::Handled();
|
|
}
|
|
|
|
return ReturnValue;
|
|
}
|
|
|
|
int32 FVisualLoggerTimeSliderController::OnPaintSectionView( const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, bool bEnabled, bool bDisplayTickLines, bool bDisplayScrubPosition ) const
|
|
{
|
|
const ESlateDrawEffect DrawEffects = bEnabled ? ESlateDrawEffect::None : ESlateDrawEffect::DisabledEffect;
|
|
|
|
TRange<float> LocalViewRange = TimeSliderArgs.ViewRange.Get();
|
|
float LocalScrubPosition = TimeSliderArgs.ScrubPosition.Get();
|
|
|
|
float ViewRange = LocalViewRange.Size<float>();
|
|
float PixelsPerInput = ViewRange > 0 ? AllottedGeometry.GetLocalSize().X / ViewRange : 0;
|
|
float LinePos = (LocalScrubPosition - LocalViewRange.GetLowerBoundValue()) * PixelsPerInput;
|
|
|
|
FScrubRangeToScreen RangeToScreen( LocalViewRange, AllottedGeometry.GetLocalSize());
|
|
|
|
if( bDisplayTickLines )
|
|
{
|
|
// Draw major tick lines in the section area
|
|
FDrawTickArgs Args;
|
|
Args.AllottedGeometry = AllottedGeometry;
|
|
Args.bMirrorLabels = false;
|
|
Args.bOnlyDrawMajorTicks = true;
|
|
Args.TickColor = FLinearColor( 0.3f, 0.3f, 0.3f, 0.3f );
|
|
Args.ClippingRect = MyCullingRect;
|
|
Args.DrawEffects = DrawEffects;
|
|
// Draw major ticks under sections
|
|
Args.StartLayer = LayerId-1;
|
|
// Draw the tick the entire height of the section area
|
|
Args.TickOffset = 0.0f;
|
|
Args.MajorTickHeight = AllottedGeometry.GetLocalSize().Y;
|
|
|
|
DrawTicks( OutDrawElements, RangeToScreen, Args );
|
|
}
|
|
|
|
if( bDisplayScrubPosition )
|
|
{
|
|
// Draw cursor size
|
|
const float CursorHalfSize = TimeSliderArgs.CursorSize.Get() * 0.5f;
|
|
const float CursorHalfLength = AllottedGeometry.GetLocalSize().X * CursorHalfSize;
|
|
FPaintGeometry CursorGeometry = AllottedGeometry.ToPaintGeometry(FVector2D(LinePos - CursorHalfLength, 0), FVector2D(2 * CursorHalfLength, AllottedGeometry.GetLocalSize().Y));
|
|
|
|
FSlateDrawElement::MakeBox(
|
|
OutDrawElements,
|
|
++LayerId,
|
|
CursorGeometry,
|
|
CursorBackground,
|
|
DrawEffects,
|
|
FLinearColor::White.CopyWithNewOpacity(0.08f)
|
|
);
|
|
|
|
// Draw a line for the scrub position
|
|
TArray<FVector2D> LinePoints;
|
|
LinePoints.AddUninitialized(2);
|
|
LinePoints[0] = FVector2D( 1.0f, 0.0f );
|
|
LinePoints[1] = FVector2D( 1.0f, FMath::RoundToFloat( AllottedGeometry.GetLocalSize().Y ) );
|
|
|
|
FSlateDrawElement::MakeLines(
|
|
OutDrawElements,
|
|
++LayerId,
|
|
AllottedGeometry.ToPaintGeometry( FVector2D(LinePos, 0.0f ), FVector2D(1.0f,1.0f) ),
|
|
LinePoints,
|
|
DrawEffects,
|
|
FLinearColor::White.CopyWithNewOpacity(0.39f),
|
|
false
|
|
);
|
|
|
|
}
|
|
|
|
return LayerId;
|
|
}
|
|
|
|
#undef LOCTEXT_NAMESPACE
|