Files
UnrealEngineUWP/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptGeneratorLog.h
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

10 lines
385 B
C

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IScriptGeneratorPlugin.h"
DECLARE_LOG_CATEGORY_EXTERN(LogScriptGenerator, Log, All);
// You should place include statements to your module's private header files here. You only need to
// add includes for headers that are used in most of your module's source files though.