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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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13cb3643af18ece1cd678bf463b21fdc61ba3a24
UnrealEngineUWP/Engine/Source/Programs/DotNETCommon
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Joakim Lindqvist f236ff9ae1 Reworked Automation assembly loading in netcore again, using LoadFrom could cause multiple copies of the same assembly to be loaded (once by path and once by identity) causing very confusing errors as the same types were no longer considered the same (ptr difference).
We now always load by identity and hint to our assembly resolver were to expect to find assemblies that are not in our Engine.

#rb ben.marsh

[CL 14689002 by Joakim Lindqvist in ue5-main branch]
2020-11-09 10:57:52 -04:00
..
BuildUtilities
- Added file logging to GenerteProjectFiles (saved to Engine/Programs/UnrealBuildTool/Log_GPF.txt)
2020-10-12 18:14:03 -04:00
DotNETUtilities
Reworked Automation assembly loading in netcore again, using LoadFrom could cause multiple copies of the same assembly to be loaded (once by path and once by identity) causing very confusing errors as the same types were no longer considered the same (ptr difference).
2020-11-09 10:57:52 -04:00
MetaData.cs
Rename UE4Game -> UnrealGame, UE4Client -> UnrealClient, UE4Server -> UnrealServer.
2020-09-11 15:54:42 -04:00
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