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13cb3643af18ece1cd678bf463b21fdc61ba3a24
UnrealEngineUWP
/
Engine
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Programs
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AutomationTool
History
will damon
b053295696
Fix BundleId for iOS/tvOS packaged products.
...
#rb josh.adams #jira none #rnx [CL 14807413 by will damon in ue5-main branch]
2020-11-23 15:25:32 -04:00
..
Android
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
AutomationUtils
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
BuildGraph
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
Gauntlet
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
HoloLens
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
IOS
Fix BundleId for iOS/tvOS packaged products.
2020-11-23 15:25:32 -04:00
Linux
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
Localization
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
Lumin
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
Mac
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
OneSkyLocalization
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
Properties
…
Scripts
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
Turnkey
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
TVOS
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
Win
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
XLocLocalization
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
app.config
…
app.manifest
…
AutomationTool_Mono.sln
- Updated UEBuildPlatform[SDK] to look in DDPI.ini and not bother setting up SDKs for platforms that aren't enabled (no need to print out errors for missing platform SDKs for platforms that aren't valid, like consoles on Mac)
2020-10-09 13:20:15 -04:00
AutomationTool.csproj
- Removed unnecessary MobileDeviceInterface reference from AutomationTool project
2020-06-30 18:29:55 -04:00
AutomationToolCore.csproj
Moved UAT plugin building to a seperate step controlled by AutomationTool.proj, this makes the process of building addins identical for installed builds and engine builds (but we still apply seperate logic to them).
2020-11-18 08:46:54 -04:00
Program.cs
UAT can now build as a netcore application.
2020-10-26 06:08:59 -04:00