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#jira UETOP-1384 #rb dan.thompson #ROBOMERGE-SOURCE: CL 16106338 in //UE5/Release-5.0-EarlyAccess/... #ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632) [CL 16106343 by jimmy smith in ue5-main branch]
115 lines
2.7 KiB
C++
115 lines
2.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "DecoderInputBackCompat.h"
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#include "AudioDevice.h"
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#include "AudioDeviceManager.h"
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#include "Interfaces/IAudioFormat.h"
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#include "AudioDecompress.h"
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#include "Sound/SoundWave.h"
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#include "DecoderBackCompat.h"
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namespace Audio
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{
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ICompressedAudioInfo* FBackCompatInput::GetInfo(
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FFormatDescriptorSection* OutDescriptor /*= nullptr*/) const
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{
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if (!OldInfoObject.IsValid())
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{
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FAudioDeviceHandle Handle = FAudioDeviceManager::Get()->GetActiveAudioDevice();
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OldInfoObject.Reset(Handle->CreateCompressedAudioInfo(Wave));
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audio_ensure(OldInfoObject.IsValid());
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FSoundQualityInfo Info;
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if (Wave->IsStreaming())
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{
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if (!OldInfoObject->StreamCompressedInfo(Wave, &Info))
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{
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return nullptr;
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}
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}
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else
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{
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// FSoundWaveProxy needs to be updated to support non-streaming audio
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return nullptr;
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// if (Wave->ResourceData == nullptr)
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// {
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// Wave->InitAudioResource(Wave->GetRuntimeFormat());
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// }
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//
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// if (!OldInfoObject->ReadCompressedInfo(Wave->ResourceData, Wave->ResourceSize, &Info))
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// {
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// return nullptr;
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// }
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}
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Desc.NumChannels = Info.NumChannels;
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Desc.NumFramesPerSec = Info.SampleRate;
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Desc.NumFrames = (uint32)((float)Info.Duration * Info.SampleRate);
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Desc.NumBytesPerPacket = ~0;
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Desc.CodecName = FBackCompatCodec::GetDetailsStatic().Name;
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Desc.CodecFamilyName = FBackCompatCodec::GetDetailsStatic().FamilyName;
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Desc.CodecVersion = FBackCompatCodec::GetDetailsStatic().Version;
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}
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if( OutDescriptor )
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{
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*OutDescriptor = Desc;
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}
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return OldInfoObject.Get();
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}
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bool FBackCompatInput::FindSection(FEncodedSectionBase& OutSection)
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{
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if (FFormatDescriptorSection::kSectionName == OutSection.SectionName)
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{
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FFormatDescriptorSection& Descriptor = static_cast<FFormatDescriptorSection&>(OutSection);
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return GetInfo(&Descriptor) != nullptr;
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}
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return false;
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}
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bool FBackCompatInput::HasError() const
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{
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return GetInfo() == nullptr;
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}
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int64 FBackCompatInput::Tell() const
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{
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// Not implemented.
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audio_ensure(false);
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return -1;
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}
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void FBackCompatInput::SeekToTime(const float InSeconds)
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{
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ICompressedAudioInfo* Info = GetInfo();
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if (ensure(Info))
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{
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Info->SeekToTime(InSeconds);
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}
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}
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bool FBackCompatInput::IsEndOfStream() const
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{
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// Not implemented.
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audio_ensure(false);
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return false;
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}
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TArrayView<const uint8> FBackCompatInput::PeekNextPacket(int32 InMaxPacketLength) const
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{
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// Not implemented.
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audio_ensure(false);
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return MakeArrayView<const uint8>(nullptr,0);
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}
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TArrayView<const uint8> FBackCompatInput::PopNextPacket(int32 InPacketSize)
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{
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// Not implemented.
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audio_ensure(false);
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return MakeArrayView<const uint8>(nullptr,0);
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}
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}
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