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UnrealEngineUWP
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135c16d0215a7a00a522a73c78315ca52c14e7eb
UnrealEngineUWP
/
Engine
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Chris Babcock
135c16d021
Handle issue with spaces in path when stripping debug symbols from libgnustl_shared.so distribution builds
...
#jira UE-19627 #ue4 #android [CL 2659999 by Chris Babcock in Main branch]
2015-08-18 17:00:00 -04:00
..
Binaries
Ionic.zip code import
2015-08-06 15:55:44 -04:00
Build
Update [UpdateCrashesByPattern] stored procedure to fix a race condition and optimize the query somewhat.
2015-08-18 16:47:05 -04:00
Config
Added pre-tonemap 'HDR Color' to visualization modes and screenshot buffer dump. UE-19262
2015-08-18 04:43:49 -04:00
Documentation
/Source
#UE4doc #docs:
2015-08-18 16:28:21 -04:00
Extras
Replace TADP with AndroidWorks
2015-07-30 16:20:19 -04:00
Plugins
Fixed possible shadow variable.
2015-08-14 15:42:06 -04:00
Programs
Allow setting the build changelist at runtime in modular builds, through the version manifests.
2015-08-14 15:11:19 -04:00
Shaders
UE4 - Vertex Density viewmode
2015-08-18 15:32:24 -04:00
Source
Handle issue with spaces in path when stripping debug symbols from libgnustl_shared.so distribution builds
2015-08-18 17:00:00 -04:00