Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Private/K2Node_BaseAsyncTask.cpp
Mike Beach 134cb04d27 Copying //UE4/Dev-Blueprints to Dev-Main (//UE4/Dev-Main) @ 2781164
#lockdown Nick.Penwarden

==========================
MAJOR FEATURES + CHANGES
==========================

Change 2716841 on 2015/10/05 by Mike.Beach

	(WIP) Cleaning up how we setup script assets for replacement on cook (aligning more with the Blueprint conversion tool).

	#codereview Maciej.Mroz

Change 2719089 on 2015/10/07 by Maciej.Mroz

	ToValidCPPIdentifierChars handles propertly '?' char.

	#codereview Dan.Oconnor

Change 2719361 on 2015/10/07 by Maciej.Mroz

	Generated native code for AnimBPGC - some preliminary changes.

	Refactor: UAnimBlueprintGeneratedClass is not accessed directly in runtime. It is accessed via UAnimClassInterface interface.
	Properties USkeletalMeshComponent::AnimBlueprintGeneratedClass and UInterpTrackFloatAnimBPParam::AnimBlueprintClass were changed into "TSubclassOf<UAnimInstance> AnimClass"

	The UDynamicClass also can deliver the IAnimClassInterface interface. See UAnimClassData, IAnimClassInterface::GetFromClass and UDynamicClass::AnimClassImplementation.

	#codereview Lina.Halper, Thomas.Sarkanen

Change 2719383 on 2015/10/07 by Maciej.Mroz

	Debug-only code removed

Change 2720528 on 2015/10/07 by Dan.Oconnor

	Fix for determinsitc cooking of async tasks and load asset nodes
	#codereview Mike.Beach, Maciej.Mroz

Change 2721273 on 2015/10/08 by Maciej.Mroz

	Blueprint Compiler Cpp Backend
	- Anim Blueprints can be converted
	- Various fixes/improvements

Change 2721310 on 2015/10/08 by Maciej.Mroz

	refactor (cl#2719361) - no "auto" keyword

Change 2721727 on 2015/10/08 by Mike.Beach

	(WIP) Setup the cook commandlet so it handles converted assets, replacing them with generated classes.

	    - Refactored the conversion manifest (using a map over an array)
	    - Centralized destination paths into a helper struct (for the manifest)
	    - Generating an Editor module that automatically hooks into the cook process when enabled
	    - Loading and applying native replacments for the cook

Change 2723276 on 2015/10/09 by Michael.Schoell

	Blueprints duplicated for PIE will no longer register as dependencies to other Blueprint.

	#jira UE-16695 - Editor freezes then crashes while attempting to save during PIE
	#jira UE-21614 - [CrashReport] Crash while saving during PIE - FKismetEditorUtilities::CompileBlueprint() kismet2.cpp:736

Change 2724345 on 2015/10/11 by Ben.Cosh

	Blueprint profiler at first pass, this includes the ability to instrument specific blueprints with realtime editor stat display.
	#UEBP-21 - Profiling data capture and storage
	#UEBP-13 - Performance capture landing page
	#Branch UE4
	#Proj BlueprintProfiler, BlueprintGraph, EditorStyle, Kismet, UnrealEd, CoreUObject, Engine

Change 2724613 on 2015/10/12 by Ben.Cosh

	Incremental update for blueprint profiler to fix the way some of the reported stats cascade through events and branches and additionally some missed bits of code are refactored/removed.
	#Branch UE4
	#Proj BlueprintProfiler

	#info Whilst looking into this I spotted the reason why the stats seem so erratic, There appears to be an issue with FText's use of EXPERIMENTAL_TEXT_FAST_DECIMAL_FORMAT which I have reported, but ideally disable this locally until a fix is integrated.

Change 2724723 on 2015/10/12 by Maciej.Mroz

	Constructor of a dynamic class creates CDO.

	#codereview Robert.Manuszewski

Change 2725108 on 2015/10/12 by Mike.Beach

	[UE-21891] Minor fix to the array shuffle() function; now processes the last entry like all the others.

Change 2726358 on 2015/10/13 by Maciej.Mroz

	UDataTable is properly saved even if its RowStruct is null.

	https://udn.unrealengine.com/questions/264064/crash-using-hotreload-in-custom-datatable-cdo-clas.html

Change 2727395 on 2015/10/13 by Mike.Beach

	(WIP) Second pass on the Blueprint conversion pipeline; setting it up for more optimal (speedier) performance.
	    * Using stubs for replacements (rather than loading dynamic replacement).
	    * Giving the cook commandlet more control (so a conversion could be ran directly).
	    * Now logging replacements by old object path (to account for UPackage replacement queries).
	    * Fix for [UE-21947], unshelved from CL 2724944 (by Maciej.Mroz).

	#codereview Maciej.Mroz

Change 2727484 on 2015/10/13 by Mike.Beach

	[UE-22008] Fixing up comment/tooltip typo for UActorComponent::bAutoActivate.

Change 2727527 on 2015/10/13 by Mike.Beach

	Downgrading an inactionable EdGraph warning, while adding more info so we could possibly determine what's happening.

Change 2727702 on 2015/10/13 by Dan.Oconnor

	Fix for crash in UDelegateProperty::GetCPPType when called on a function with no OwnerClass (events)

Change 2727968 on 2015/10/14 by Maciej.Mroz

	Since ConstructorHelpers::FClassFinder is usually static, the loaded class should be in root set, to prevent the pointer stored in  ConstructorHelpers::FClassFinder from being obsolete.
	FindOrLoadClass behaves now like FindOrLoadObject.

	#codereview Robert.Manuszewski, Nick.Whiting

Change 2728139 on 2015/10/14 by Phillip.Kavan
2015-11-25 18:47:20 -05:00

461 lines
20 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "BlueprintGraphPrivatePCH.h"
#include "CompilerResultsLog.h"
#include "KismetCompiler.h"
#include "BlueprintNodeSpawner.h"
#include "BlueprintActionDatabaseRegistrar.h"
#include "K2Node_BaseAsyncTask.h"
#include "K2Node_IfThenElse.h"
#include "Kismet/KismetSystemLibrary.h"
#define LOCTEXT_NAMESPACE "UK2Node_BaseAsyncTask"
UK2Node_BaseAsyncTask::UK2Node_BaseAsyncTask(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
, ProxyFactoryFunctionName(NAME_None)
, ProxyFactoryClass(NULL)
, ProxyClass(NULL)
, ProxyActivateFunctionName(NAME_None)
{
}
FText UK2Node_BaseAsyncTask::GetTooltipText() const
{
const FString FunctionToolTipText = UK2Node_CallFunction::GetDefaultTooltipForFunction(GetFactoryFunction());
return FText::FromString(FunctionToolTipText);
}
FText UK2Node_BaseAsyncTask::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
if (GetFactoryFunction() == nullptr)
{
return FText(LOCTEXT("UK2Node_BaseAsyncTaskGetNodeTitle", "Async Task: Missing Function"));
}
const FText FunctionToolTipText = UK2Node_CallFunction::GetUserFacingFunctionName(GetFactoryFunction());
return FunctionToolTipText;
}
bool UK2Node_BaseAsyncTask::IsCompatibleWithGraph(const UEdGraph* TargetGraph) const
{
bool bIsCompatible = false;
// Can only place events in ubergraphs and macros (other code will help prevent macros with latents from ending up in functions), and basicasync task creates an event node:
EGraphType GraphType = TargetGraph->GetSchema()->GetGraphType(TargetGraph);
if (GraphType == EGraphType::GT_Ubergraph || GraphType == EGraphType::GT_Macro)
{
bIsCompatible = true;
}
return bIsCompatible && Super::IsCompatibleWithGraph(TargetGraph);
}
void UK2Node_BaseAsyncTask::AllocateDefaultPins()
{
const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();
CreatePin(EGPD_Input, K2Schema->PC_Exec, TEXT(""), NULL, false, false, K2Schema->PN_Execute);
CreatePin(EGPD_Output, K2Schema->PC_Exec, TEXT(""), NULL, false, false, K2Schema->PN_Then);
bool bExposeProxy = false;
for (const UStruct* TestStruct = ProxyClass; TestStruct && !bExposeProxy; TestStruct = TestStruct->GetSuperStruct())
{
bExposeProxy = TestStruct->HasMetaData(TEXT("ExposedAsyncProxy"));
}
if (bExposeProxy)
{
CreatePin(EGPD_Output, K2Schema->PC_Object, TEXT(""), ProxyClass, false, false, FBaseAsyncTaskHelper::GetAsyncTaskProxyName());
}
UFunction* DelegateSignatureFunction = NULL;
for (TFieldIterator<UProperty> PropertyIt(ProxyClass, EFieldIteratorFlags::ExcludeSuper); PropertyIt; ++PropertyIt)
{
if (UMulticastDelegateProperty* Property = Cast<UMulticastDelegateProperty>(*PropertyIt))
{
CreatePin(EGPD_Output, K2Schema->PC_Exec, TEXT(""), NULL, false, false, *Property->GetName());
if (!DelegateSignatureFunction)
{
DelegateSignatureFunction = Property->SignatureFunction;
}
}
}
if (DelegateSignatureFunction)
{
for (TFieldIterator<UProperty> PropIt(DelegateSignatureFunction); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
{
UProperty* Param = *PropIt;
const bool bIsFunctionInput = !Param->HasAnyPropertyFlags(CPF_OutParm) || Param->HasAnyPropertyFlags(CPF_ReferenceParm);
if (bIsFunctionInput)
{
UEdGraphPin* Pin = CreatePin(EGPD_Output, TEXT(""), TEXT(""), NULL, false, false, Param->GetName());
K2Schema->ConvertPropertyToPinType(Param, /*out*/ Pin->PinType);
}
}
}
bool bAllPinsGood = true;
UFunction* Function = ProxyFactoryClass ? ProxyFactoryClass->FindFunctionByName(ProxyFactoryFunctionName) : nullptr;
if (Function)
{
TSet<FString> PinsToHide;
FBlueprintEditorUtils::GetHiddenPinsForFunction(GetGraph(), Function, PinsToHide);
for (TFieldIterator<UProperty> PropIt(Function); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
{
UProperty* Param = *PropIt;
const bool bIsFunctionInput = !Param->HasAnyPropertyFlags(CPF_OutParm) || Param->HasAnyPropertyFlags(CPF_ReferenceParm);
if (!bIsFunctionInput)
{
// skip function output, it's internal node data
continue;
}
const bool bIsRefParam = Param->HasAnyPropertyFlags(CPF_ReferenceParm) && bIsFunctionInput;
UEdGraphPin* Pin = CreatePin(EGPD_Input, TEXT(""), TEXT(""), NULL, false, bIsRefParam, Param->GetName());
const bool bPinGood = (Pin != NULL) && K2Schema->ConvertPropertyToPinType(Param, /*out*/ Pin->PinType);
if (bPinGood)
{
//Flag pin as read only for const reference property
Pin->bDefaultValueIsIgnored = Param->HasAllPropertyFlags(CPF_ConstParm | CPF_ReferenceParm) && (!Function->HasMetaData(FBlueprintMetadata::MD_AutoCreateRefTerm) || Pin->PinType.bIsArray);
const bool bAdvancedPin = Param->HasAllPropertyFlags(CPF_AdvancedDisplay);
Pin->bAdvancedView = bAdvancedPin;
if(bAdvancedPin && (ENodeAdvancedPins::NoPins == AdvancedPinDisplay))
{
AdvancedPinDisplay = ENodeAdvancedPins::Hidden;
}
K2Schema->SetPinDefaultValue(Pin, Function, Param);
if (PinsToHide.Contains(Pin->PinName))
{
Pin->bHidden = true;
Pin->DefaultValue = TEXT("0");
}
}
bAllPinsGood = bAllPinsGood && bPinGood;
}
}
Super::AllocateDefaultPins();
}
const FString& UK2Node_BaseAsyncTask::FBaseAsyncTaskHelper::GetAsyncTaskProxyName()
{
static const FString Name(TEXT("AsyncTaskProxy"));
return Name;
}
bool UK2Node_BaseAsyncTask::FBaseAsyncTaskHelper::ValidDataPin(const UEdGraphPin* Pin, EEdGraphPinDirection Direction, const UEdGraphSchema_K2* Schema)
{
check(Schema);
const bool bValidDataPin = Pin
&& (Pin->PinName != Schema->PN_Execute)
&& (Pin->PinName != Schema->PN_Then)
&& (Pin->PinType.PinCategory != Schema->PC_Exec);
const bool bProperDirection = Pin && (Pin->Direction == Direction);
return bValidDataPin && bProperDirection;
}
bool UK2Node_BaseAsyncTask::FBaseAsyncTaskHelper::CreateDelegateForNewFunction(UEdGraphPin* DelegateInputPin, FName FunctionName, UK2Node* CurrentNode, UEdGraph* SourceGraph, FKismetCompilerContext& CompilerContext)
{
const UEdGraphSchema_K2* Schema = CompilerContext.GetSchema();
check(DelegateInputPin && Schema && CurrentNode && SourceGraph && (FunctionName != NAME_None));
bool bResult = true;
// WORKAROUND, so we can create delegate from nonexistent function by avoiding check at expanding step
// instead simply: Schema->TryCreateConnection(AddDelegateNode->GetDelegatePin(), CurrentCENode->FindPinChecked(UK2Node_CustomEvent::DelegateOutputName));
UK2Node_Self* SelfNode = CompilerContext.SpawnIntermediateNode<UK2Node_Self>(CurrentNode, SourceGraph);
SelfNode->AllocateDefaultPins();
UK2Node_CreateDelegate* CreateDelegateNode = CompilerContext.SpawnIntermediateNode<UK2Node_CreateDelegate>(CurrentNode, SourceGraph);
CreateDelegateNode->AllocateDefaultPins();
bResult &= Schema->TryCreateConnection(DelegateInputPin, CreateDelegateNode->GetDelegateOutPin());
bResult &= Schema->TryCreateConnection(SelfNode->FindPinChecked(Schema->PN_Self), CreateDelegateNode->GetObjectInPin());
CreateDelegateNode->SetFunction(FunctionName);
return bResult;
}
bool UK2Node_BaseAsyncTask::FBaseAsyncTaskHelper::CopyEventSignature(UK2Node_CustomEvent* CENode, UFunction* Function, const UEdGraphSchema_K2* Schema)
{
check(CENode && Function && Schema);
bool bResult = true;
for (TFieldIterator<UProperty> PropIt(Function); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
{
const UProperty* Param = *PropIt;
if (!Param->HasAnyPropertyFlags(CPF_OutParm) || Param->HasAnyPropertyFlags(CPF_ReferenceParm))
{
FEdGraphPinType PinType;
bResult &= Schema->ConvertPropertyToPinType(Param, /*out*/ PinType);
bResult &= (NULL != CENode->CreateUserDefinedPin(Param->GetName(), PinType, EGPD_Output));
}
}
return bResult;
}
bool UK2Node_BaseAsyncTask::FBaseAsyncTaskHelper::HandleDelegateImplementation(
UMulticastDelegateProperty* CurrentProperty, const TArray<FBaseAsyncTaskHelper::FOutputPinAndLocalVariable>& VariableOutputs,
UEdGraphPin* ProxyObjectPin, UEdGraphPin*& InOutLastThenPin,
UK2Node* CurrentNode, UEdGraph* SourceGraph, FKismetCompilerContext& CompilerContext)
{
bool bIsErrorFree = true;
const UEdGraphSchema_K2* Schema = CompilerContext.GetSchema();
check(CurrentProperty && ProxyObjectPin && InOutLastThenPin && CurrentNode && SourceGraph && Schema);
UEdGraphPin* PinForCurrentDelegateProperty = CurrentNode->FindPin(CurrentProperty->GetName());
if (!PinForCurrentDelegateProperty || (Schema->PC_Exec != PinForCurrentDelegateProperty->PinType.PinCategory))
{
FText ErrorMessage = FText::Format(LOCTEXT("WrongDelegateProperty", "BaseAsyncTask: Cannot find execution pin for delegate "), FText::FromString(CurrentProperty->GetName()));
CompilerContext.MessageLog.Error(*ErrorMessage.ToString(), CurrentNode);
return false;
}
UK2Node_CustomEvent* CurrentCENode = CompilerContext.SpawnIntermediateNode<UK2Node_CustomEvent>(CurrentNode, SourceGraph);
{
UK2Node_AddDelegate* AddDelegateNode = CompilerContext.SpawnIntermediateNode<UK2Node_AddDelegate>(CurrentNode, SourceGraph);
AddDelegateNode->SetFromProperty(CurrentProperty, false);
AddDelegateNode->AllocateDefaultPins();
bIsErrorFree &= Schema->TryCreateConnection(AddDelegateNode->FindPinChecked(Schema->PN_Self), ProxyObjectPin);
bIsErrorFree &= Schema->TryCreateConnection(InOutLastThenPin, AddDelegateNode->FindPinChecked(Schema->PN_Execute));
InOutLastThenPin = AddDelegateNode->FindPinChecked(Schema->PN_Then);
CurrentCENode->CustomFunctionName = *FString::Printf(TEXT("%s_%s"), *CurrentProperty->GetName(), *CompilerContext.GetGuid(CurrentNode));
CurrentCENode->AllocateDefaultPins();
bIsErrorFree &= FBaseAsyncTaskHelper::CreateDelegateForNewFunction(AddDelegateNode->GetDelegatePin(), CurrentCENode->GetFunctionName(), CurrentNode, SourceGraph, CompilerContext);
bIsErrorFree &= FBaseAsyncTaskHelper::CopyEventSignature(CurrentCENode, AddDelegateNode->GetDelegateSignature(), Schema);
}
UEdGraphPin* LastActivatedNodeThen = CurrentCENode->FindPinChecked(Schema->PN_Then);
for (auto OutputPair : VariableOutputs) // CREATE CHAIN OF ASSIGMENTS
{
UEdGraphPin* PinWithData = CurrentCENode->FindPin(OutputPair.OutputPin->PinName);
if (PinWithData == NULL)
{
/*FText ErrorMessage = FText::Format(LOCTEXT("MissingDataPin", "ICE: Pin @@ was expecting a data output pin named {0} on @@ (each delegate must have the same signature)"), FText::FromString(OutputPair.OutputPin->PinName));
CompilerContext.MessageLog.Error(*ErrorMessage.ToString(), OutputPair.OutputPin, CurrentCENode);
return false;*/
continue;
}
UK2Node_AssignmentStatement* AssignNode = CompilerContext.SpawnIntermediateNode<UK2Node_AssignmentStatement>(CurrentNode, SourceGraph);
AssignNode->AllocateDefaultPins();
bIsErrorFree &= Schema->TryCreateConnection(LastActivatedNodeThen, AssignNode->GetExecPin());
bIsErrorFree &= Schema->TryCreateConnection(OutputPair.TempVar->GetVariablePin(), AssignNode->GetVariablePin());
AssignNode->NotifyPinConnectionListChanged(AssignNode->GetVariablePin());
bIsErrorFree &= Schema->TryCreateConnection(AssignNode->GetValuePin(), PinWithData);
AssignNode->NotifyPinConnectionListChanged(AssignNode->GetValuePin());
LastActivatedNodeThen = AssignNode->GetThenPin();
}
bIsErrorFree &= CompilerContext.MovePinLinksToIntermediate(*PinForCurrentDelegateProperty, *LastActivatedNodeThen).CanSafeConnect();
return bIsErrorFree;
}
void UK2Node_BaseAsyncTask::ExpandNode(class FKismetCompilerContext& CompilerContext, UEdGraph* SourceGraph)
{
Super::ExpandNode(CompilerContext, SourceGraph);
const UEdGraphSchema_K2* Schema = CompilerContext.GetSchema();
check(SourceGraph && Schema);
bool bIsErrorFree = true;
// Create a call to factory the proxy object
UK2Node_CallFunction* const CallCreateProxyObjectNode = CompilerContext.SpawnIntermediateNode<UK2Node_CallFunction>(this, SourceGraph);
CallCreateProxyObjectNode->FunctionReference.SetExternalMember(ProxyFactoryFunctionName, ProxyFactoryClass);
CallCreateProxyObjectNode->AllocateDefaultPins();
if (CallCreateProxyObjectNode->GetTargetFunction() == nullptr)
{
const FString ClassName = ProxyFactoryClass ? ProxyFactoryClass->GetName() : LOCTEXT("MissingClassString", "Unknown Class").ToString();
const FString RawMessage = LOCTEXT("AsyncTaskError", "BaseAsyncTask: Missing function %s from class %s for async task @@").ToString();
const FString FormattedMessage = FString::Printf(*RawMessage, *ProxyFactoryFunctionName.GetPlainNameString(), *ClassName);
CompilerContext.MessageLog.Error(*FormattedMessage, this);
return;
}
bIsErrorFree &= CompilerContext.MovePinLinksToIntermediate(*FindPinChecked(Schema->PN_Execute), *CallCreateProxyObjectNode->FindPinChecked(Schema->PN_Execute)).CanSafeConnect();
for (auto CurrentPin : Pins)
{
if (FBaseAsyncTaskHelper::ValidDataPin(CurrentPin, EGPD_Input, Schema))
{
UEdGraphPin* DestPin = CallCreateProxyObjectNode->FindPin(CurrentPin->PinName); // match function inputs, to pass data to function from CallFunction node
bIsErrorFree &= DestPin && CompilerContext.MovePinLinksToIntermediate(*CurrentPin, *DestPin).CanSafeConnect();
}
}
UEdGraphPin* const ProxyObjectPin = CallCreateProxyObjectNode->GetReturnValuePin();
check(ProxyObjectPin);
UEdGraphPin* OutputAsyncTaskProxy = FindPin(FBaseAsyncTaskHelper::GetAsyncTaskProxyName());
bIsErrorFree &= !OutputAsyncTaskProxy || CompilerContext.MovePinLinksToIntermediate(*OutputAsyncTaskProxy, *ProxyObjectPin).CanSafeConnect();
// GATHER OUTPUT PARAMETERS AND PAIR THEM WITH LOCAL VARIABLES
TArray<FBaseAsyncTaskHelper::FOutputPinAndLocalVariable> VariableOutputs;
for (auto CurrentPin : Pins)
{
if ((OutputAsyncTaskProxy != CurrentPin) && FBaseAsyncTaskHelper::ValidDataPin(CurrentPin, EGPD_Output, Schema))
{
const FEdGraphPinType& PinType = CurrentPin->PinType;
UK2Node_TemporaryVariable* TempVarOutput = CompilerContext.SpawnInternalVariable(
this, PinType.PinCategory, PinType.PinSubCategory, PinType.PinSubCategoryObject.Get(), PinType.bIsArray);
bIsErrorFree &= TempVarOutput->GetVariablePin() && CompilerContext.MovePinLinksToIntermediate(*CurrentPin, *TempVarOutput->GetVariablePin()).CanSafeConnect();
VariableOutputs.Add(FBaseAsyncTaskHelper::FOutputPinAndLocalVariable(CurrentPin, TempVarOutput));
}
}
// FOR EACH DELEGATE DEFINE EVENT, CONNECT IT TO DELEGATE AND IMPLEMENT A CHAIN OF ASSIGMENTS
UEdGraphPin* LastThenPin = CallCreateProxyObjectNode->FindPinChecked(Schema->PN_Then);
UK2Node_CallFunction* IsValidFuncNode = CompilerContext.SpawnIntermediateNode<UK2Node_CallFunction>(this, SourceGraph);
const FName IsValidFuncName = GET_FUNCTION_NAME_CHECKED(UKismetSystemLibrary, IsValid);
IsValidFuncNode->FunctionReference.SetExternalMember(IsValidFuncName, UKismetSystemLibrary::StaticClass());
IsValidFuncNode->AllocateDefaultPins();
UEdGraphPin* IsValidInputPin = IsValidFuncNode->FindPinChecked(TEXT("Object"));
bIsErrorFree &= Schema->TryCreateConnection(ProxyObjectPin, IsValidInputPin);
UK2Node_IfThenElse* ValidateProxyNode = CompilerContext.SpawnIntermediateNode<UK2Node_IfThenElse>(this, SourceGraph);
ValidateProxyNode->AllocateDefaultPins();
bIsErrorFree &= Schema->TryCreateConnection(IsValidFuncNode->GetReturnValuePin(), ValidateProxyNode->GetConditionPin());
bIsErrorFree &= Schema->TryCreateConnection(LastThenPin, ValidateProxyNode->GetExecPin());
LastThenPin = ValidateProxyNode->GetThenPin();
for (TFieldIterator<UMulticastDelegateProperty> PropertyIt(ProxyClass, EFieldIteratorFlags::ExcludeSuper); PropertyIt && bIsErrorFree; ++PropertyIt)
{
bIsErrorFree &= FBaseAsyncTaskHelper::HandleDelegateImplementation(*PropertyIt, VariableOutputs, ProxyObjectPin, LastThenPin, this, SourceGraph, CompilerContext);
}
if (CallCreateProxyObjectNode->FindPinChecked(Schema->PN_Then) == LastThenPin)
{
CompilerContext.MessageLog.Error(*LOCTEXT("MissingDelegateProperties", "BaseAsyncTask: Proxy has no delegates defined. @@").ToString(), this);
return;
}
// Create a call to activate the proxy object if necessary
if (ProxyActivateFunctionName != NAME_None)
{
UK2Node_CallFunction* const CallActivateProxyObjectNode = CompilerContext.SpawnIntermediateNode<UK2Node_CallFunction>(this, SourceGraph);
CallActivateProxyObjectNode->FunctionReference.SetExternalMember(ProxyActivateFunctionName, ProxyClass);
CallActivateProxyObjectNode->AllocateDefaultPins();
// Hook up the self connection
UEdGraphPin* ActivateCallSelfPin = Schema->FindSelfPin(*CallActivateProxyObjectNode, EGPD_Input);
check(ActivateCallSelfPin);
bIsErrorFree &= Schema->TryCreateConnection(ProxyObjectPin, ActivateCallSelfPin);
// Hook the activate node up in the exec chain
UEdGraphPin* ActivateExecPin = CallActivateProxyObjectNode->FindPinChecked(Schema->PN_Execute);
UEdGraphPin* ActivateThenPin = CallActivateProxyObjectNode->FindPinChecked(Schema->PN_Then);
bIsErrorFree &= Schema->TryCreateConnection(LastThenPin, ActivateExecPin);
LastThenPin = ActivateThenPin;
}
// Move the connections from the original node then pin to the last internal then pin
bIsErrorFree &= CompilerContext.MovePinLinksToIntermediate(*FindPinChecked(Schema->PN_Then), *LastThenPin).CanSafeConnect();
bIsErrorFree &= CompilerContext.CopyPinLinksToIntermediate(*LastThenPin, *ValidateProxyNode->GetElsePin()).CanSafeConnect();
if (!bIsErrorFree)
{
CompilerContext.MessageLog.Error(*LOCTEXT("InternalConnectionError", "BaseAsyncTask: Internal connection error. @@").ToString(), this);
}
// Make sure we caught everything
BreakAllNodeLinks();
}
bool UK2Node_BaseAsyncTask::HasExternalDependencies(TArray<class UStruct*>* OptionalOutput) const
{
const UBlueprint* SourceBlueprint = GetBlueprint();
const bool bProxyFactoryResult = (ProxyFactoryClass != NULL) && (ProxyFactoryClass->ClassGeneratedBy != SourceBlueprint);
if (bProxyFactoryResult && OptionalOutput)
{
OptionalOutput->AddUnique(ProxyFactoryClass);
}
const bool bProxyResult = (ProxyClass != NULL) && (ProxyClass->ClassGeneratedBy != SourceBlueprint);
if (bProxyResult && OptionalOutput)
{
OptionalOutput->AddUnique(ProxyClass);
}
const bool bSuperResult = Super::HasExternalDependencies(OptionalOutput);
return bProxyFactoryResult || bProxyResult || bSuperResult;
}
FName UK2Node_BaseAsyncTask::GetCornerIcon() const
{
return TEXT("Graph.Latent.LatentIcon");
}
FText UK2Node_BaseAsyncTask::GetMenuCategory() const
{
UFunction* TargetFunction = GetFactoryFunction();
return UK2Node_CallFunction::GetDefaultCategoryForFunction(TargetFunction, FText::GetEmpty());
}
void UK2Node_BaseAsyncTask::GetMenuActions(FBlueprintActionDatabaseRegistrar& ActionRegistrar) const
{
// actions get registered under specific object-keys; the idea is that
// actions might have to be updated (or deleted) if their object-key is
// mutated (or removed)... here we use the node's class (so if the node
// type disappears, then the action should go with it)
UClass* ActionKey = GetClass();
// to keep from needlessly instantiating a UBlueprintNodeSpawner, first
// check to make sure that the registrar is looking for actions of this type
// (could be regenerating actions for a specific asset, and therefore the
// registrar would only accept actions corresponding to that asset)
if (ActionRegistrar.IsOpenForRegistration(ActionKey))
{
UBlueprintNodeSpawner* NodeSpawner = UBlueprintNodeSpawner::Create(GetClass());
check(NodeSpawner != nullptr);
ActionRegistrar.AddBlueprintAction(ActionKey, NodeSpawner);
}
}
UFunction* UK2Node_BaseAsyncTask::GetFactoryFunction() const
{
if (ProxyFactoryClass == nullptr)
{
UE_LOG(LogBlueprint, Error, TEXT("ProxyFactoryClass null in %s. Was a class deleted or saved on a non promoted build?"), *GetFullName());
return nullptr;
}
UFunction* FactoryFunction = ProxyFactoryClass->FindFunctionByName(ProxyFactoryFunctionName);
check(FactoryFunction);
return FactoryFunction;
}
void UK2Node_BaseAsyncTask::ValidateNodeDuringCompilation(class FCompilerResultsLog& MessageLog) const
{
UEdGraphSchema_K2 const* K2Schema = GetDefault<UEdGraphSchema_K2>();
if(UObject const* SourceObject = MessageLog.FindSourceObject(this))
{
// Lets check if it's a result of macro expansion, to give a helpful error
if(UK2Node_MacroInstance const* MacroInstance = Cast<UK2Node_MacroInstance>(SourceObject))
{
// Since it's not possible to check the graph's type, just check if this is a ubergraph using the schema's name for it
if(!(GetGraph()->HasAnyFlags(RF_Transient) && GetGraph()->GetName().StartsWith(K2Schema->FN_ExecuteUbergraphBase.ToString())))
{
MessageLog.Error(*LOCTEXT("AsyncTaskInFunctionFromMacro", "@@ is being used in Function '@@' resulting from expansion of Macro '@@'").ToString(), this, GetGraph(), MacroInstance);
}
}
}
}
#undef LOCTEXT_NAMESPACE