Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/External/LC_WindowsInternalFunctions.cpp
ben marsh b475bc61bd Merging Live++ 1.5.0
#rb none
#jira

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 7321355 in //UE4/Release-4.23/... via CL 7321356
#ROBOMERGE-BOT: CORE (Main -> Dev-Core) (v371-7306989)

[CL 7370235 by ben marsh in Dev-Core branch]
2019-07-17 03:41:26 -04:00

12 lines
886 B
C++

// Copyright 2011-2019 Molecular Matters GmbH, all rights reserved.
#include "LC_WindowsInternalFunctions.h"
windowsInternal::Function<decltype(NtSuspendProcess)> windowsInternal::NtSuspendProcess("ntdll.dll", "NtSuspendProcess");
windowsInternal::Function<decltype(NtResumeProcess)> windowsInternal::NtResumeProcess("ntdll.dll", "NtResumeProcess");
windowsInternal::Function<decltype(NtWriteVirtualMemory)> windowsInternal::NtWriteVirtualMemory("ntdll.dll", "NtWriteVirtualMemory");
windowsInternal::Function<decltype(NtQuerySystemInformation)> windowsInternal::NtQuerySystemInformation("ntdll.dll", "NtQuerySystemInformation");
windowsInternal::Function<decltype(NtQueryInformationProcess)> windowsInternal::NtQueryInformationProcess("ntdll.dll", "NtQueryInformationProcess");
windowsInternal::Function<decltype(NtContinue)> windowsInternal::NtContinue("ntdll.dll", "NtContinue");