Files
UnrealEngineUWP/Engine/Source/Developer/ProfilerMessages/Private/ProfilerMessagesModule.cpp
Max Preussner 121fccd2ab Code and documentation cleanup pass
- removed dummy UClasses (no longer needed)
- removed file header comments (not used)
- removed duplicated function documentation in cpp files
- documentation cleanup, punctuation, spelling etc.
- pragma once include guards (now work on all platforms)
- relative public includes (are auto-discovered by UBT)
- fixed too many/too few line breaks
- deleted empty files
- missing override
- NULL to nullptr

[CL 2305058 by Max Preussner in Main branch]
2014-09-21 20:35:48 -04:00

26 lines
452 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "ProfilerMessagesPrivatePCH.h"
/**
* Implements the ProfilerMessages module.
*/
class FProfilerMessagesModule
: public IModuleInterface
{
public:
virtual void StartupModule( ) override { }
virtual void ShutdownModule( ) override { }
virtual bool SupportsDynamicReloading( ) override
{
return true;
}
};
IMPLEMENT_MODULE(FProfilerMessagesModule, ProfilerMessages);