Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngineTest/MetasoundEngineTest.Build.cs
aurel cordonnier 12005ebd1e [Backout] - CL18345241
[FYI] rob.gay
Original CL Desc
-----------------------------------------------------------------
EngineTest fix-ups for interface changes
#rb phil.popp
#rnx
#p4v-cherrypick 18344375

#ROBOMERGE-AUTHOR: aurel.cordonnier
#ROBOMERGE-SOURCE: CL 18369259 via CL 18369281 via CL 18369294 via CL 18434232 via CL 18435615
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18436534 by aurel cordonnier in ue5-release-engine-test branch]
2021-12-10 19:13:38 -05:00

37 lines
618 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class MetasoundEngineTest : ModuleRules
{
public MetasoundEngineTest(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange
(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"MetasoundGraphCore",
"MetasoundGenerator",
"MetasoundFrontend",
"MetasoundEngine",
"SignalProcessing",
"Projects"
}
);
PublicDependencyModuleNames.AddRange
(
new string[]
{
}
);
}
}
}