Files
UnrealEngineUWP/Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataModule.cpp
Marc Audy 11f5b21210 Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
#rnx

[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00

18 lines
497 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "IContentBrowserDataModule.h"
#include "ContentBrowserDataSubsystem.h"
#include "Editor.h"
#include "Editor/EditorEngine.h"
class FContentBrowserDataModule : public IContentBrowserDataModule
{
public:
virtual UContentBrowserDataSubsystem* GetSubsystem() const override
{
return GEditor ? GEditor->GetEditorSubsystem<UContentBrowserDataSubsystem>() : nullptr;
}
};
IMPLEMENT_MODULE(FContentBrowserDataModule, ContentBrowserData);