Files
UnrealEngineUWP/Engine/Source/Developer/HTML5/HTML5TargetPlatform/HTML5TargetPlatform.Build.cs
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

42 lines
739 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System;
using System.IO;
public class HTML5TargetPlatform : ModuleRules
{
public HTML5TargetPlatform(ReadOnlyTargetRules Target) : base(Target)
{
BinariesSubFolder = "HTML5";
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Sockets",
"TargetPlatform",
"DesktopPlatform",
}
);
if (Target.bCompileAgainstEngine)
{
PrivateDependencyModuleNames.Add("Engine");
// PrivateIncludePathModuleNames.Add("TextureCompressor");
}
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Settings",
}
);
PrivateIncludePaths.AddRange(
new string[] {
}
);
}
}