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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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117472780d572680b66a69e487e86ce1ccc1efe2
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh
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bryan sefcik 117472780d Fixed include paths.
#jira
#preflight 634ee62fe746026e48eb077e

[CL 22621687 by bryan sefcik in ue5-main branch]
2022-10-19 06:39:08 -04:00
..
Private
make the world-z alignment logic in dynamic mesh's grouptopology class also apply when the normal is aligned to -Z
2022-10-12 17:41:15 -04:00
Public
Fixed include paths.
2022-10-19 06:39:08 -04:00
DynamicMesh.Build.cs
Updated several modules to have UnsafeTypeCastWarningLevel be an error so it matches other modules. This helps compile times because there will be less shared PCHs created.
2022-08-19 14:30:30 -04:00
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