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UnrealEngineUWP
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112bcfabed2a812215d2976404bf5ae1e1fe0c15
UnrealEngineUWP
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Engine
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Ben Marsh
112bcfabed
Rename the UnrealGameSyncMetadataServer project to MetadataServer.
...
#rb none [CL 6079363 by Ben Marsh in Dev-Build branch]
2019-04-24 12:47:07 -04:00
..
Developer
HLOD with imposter get the imposter section not assign to the correct material ID, and the proxy material is added for each imposter section.
2019-04-19 21:11:59 -04:00
Editor
#UE4 Fix a bug where if you delete a custom event in a parent class that is overridden in a child it creates a substitute without a NodeGuid.
2019-04-23 21:18:58 -04:00
Programs
Rename the UnrealGameSyncMetadataServer project to MetadataServer.
2019-04-24 12:47:07 -04:00
Runtime
CsvProfiler A/B test: Set the default stat frame offset to 0 frames. It's better to compute this value offline
2019-04-24 05:01:18 -04:00
ThirdParty
License Check-in for "Voxel Sandbox Toolkit"
2019-04-23 13:03:14 -04:00
UE4Client.Target.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
UE4Editor.Target.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
UE4Game.Target.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
UE4Server.Target.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00