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UnrealEngineUWP
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111dc7cd37f908a0a729a90cde4e6ff07b615ef5
UnrealEngineUWP
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Engine
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Source
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Runtime
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Core
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Private
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Serialization
History
paul chipchase
111dc7cd37
Replace some references to UE4 with UE
...
#rb trivial #rnx [CL 27064222 by paul chipchase in ue5-main branch]
2023-08-14 02:34:15 -04:00
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Csv
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Formatters
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Archive.cpp
Replace some references to UE4 with UE
2023-08-14 02:34:15 -04:00
ArchiveFromStructuredArchive.cpp
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ArchiveLoadCompressedProxy.cpp
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ArchiveProxy.cpp
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ArchiveSaveCompressedProxy.cpp
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BitArchive.cpp
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BitReader.cpp
Iris - Make sure incoming packet payloads are stored in buffers suitable for Iris bitstreams.
2023-08-09 10:25:34 -04:00
BitWriter.cpp
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CompactBinary.cpp
Add a global FCbObjectId SessionObjectId usable to coordinate session id's to zenserver.
2023-08-04 04:15:04 -04:00
CompactBinaryPackage.cpp
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CompactBinarySerialization.cpp
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CompactBinaryValidation.cpp
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CompactBinaryWriter.cpp
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CompressedChunkInfo.cpp
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CustomVersion.cpp
Fix for AddressSanitizer: stack-use-after-scope in FCustomVersionContainer::SetVersionUsingRegistry
2023-05-24 19:34:34 -04:00
FileRegions.cpp
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LargeMemoryData.cpp
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LargeMemoryReader.cpp
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LargeMemoryWriter.cpp
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LoadTimeTrace.cpp
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MappedName.cpp
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MemoryImage.cpp
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NameAsStringIndexProxyArchive.cpp
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StructuredArchive.cpp
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StructuredArchiveChildReader.cpp
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StructuredArchiveContainer.h
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StructuredArchiveFormatter.cpp
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StructuredArchiveFromArchive.cpp
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StructuredArchiveSlots.cpp
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VarInt.cpp
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