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#ttp 339216 - Feature Request: Content Browser: Create Blueprint catagory for new assets #branch UE4 #proj Developer.AssetTools, Editor.Blutility, Editor.ContentBrowser, Editor.GameplayAbilitiesEditor, Editor.UnrealEd #add Reassigned asset categories, putting all Blueprint type assets under a new Blueprint category. #add Added new submenu in FNewAssetContextMenu::MakeContextMenu(). #add Added new filter map entry in SFilterList::MakeAddFilterMenu(). #reviewedby Chris.Wood [CL 2117647 by Richard TalbotWatkin in Main branch]