Files
UnrealEngineUWP/Engine/Source/Developer/AssetTools/Private
Richard TalbotWatkin 1409e69df0 Created Blueprint category for new assets and filters.
#ttp 339216 - Feature Request: Content Browser: Create Blueprint catagory for new assets
#branch UE4
#proj Developer.AssetTools, Editor.Blutility, Editor.ContentBrowser, Editor.GameplayAbilitiesEditor, Editor.UnrealEd
#add Reassigned asset categories, putting all Blueprint type assets under a new Blueprint category.
#add Added new submenu in FNewAssetContextMenu::MakeContextMenu().
#add Added new filter map entry in SFilterList::MakeAddFilterMenu().
#reviewedby Chris.Wood

[CL 2117647 by Richard TalbotWatkin in Main branch]
2014-06-26 02:29:30 -04:00
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