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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0ffec4acc35d3edce825933ecba476ead3ef20dc
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/Public
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patrick boutot 0ffec4acc3 MVVM: Fix looping compilation. When only the skeletal is compiled, no GC is called to destroyed the temporary objects.
#rb sebastian.nordgren
#preflight 630653d6c744dac9672cbf70

[CL 21572244 by patrick boutot in ue5-main branch]
2022-08-25 16:53:16 -04:00
..
Bindings
Move function from the MVVM editor module to the blueprint compiler module.
2022-07-22 07:39:25 -04:00
ViewModel
MVVM: Fix looping compilation. When only the skeletal is compiled, no GC is called to destroyed the temporary objects.
2022-08-25 16:53:16 -04:00
MVVMBlueprintView.h
MVVM: Compile complex conversion functon and execute them as a regular binding.
2022-08-24 13:14:51 -04:00
MVVMBlueprintViewBinding.h
MVVM: Setting a conversion function with multiple arguments now generates a FunctionGraph in the widget blueprint that is used to call the function, which allows us to bind multiple properties to conversion functions.
2022-06-27 16:24:02 -04:00
MVVMBlueprintViewModel.h
…
MVVMBlueprintViewModelContext.h
ObjectPtr upgrade for engine plugins used from UnrealEditor -allmodules. Automated upgrade process.
2022-08-18 15:08:49 -04:00
MVVMPropertyPath.h
MVVM: Fix crash when a field is renamed after the path was created.
2022-06-08 13:25:42 -04:00
MVVMWidgetBlueprintExtension_View.h
…
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