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0fec5c181eaeb2490f6365cb44a04fd86e0369fb
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public
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ben hoffman 9eb8a6c346 [State Tree] Add an option to retain property values when the class of a node changes
#rb Mikko.Mononen
#jira none

#ushell-cherrypick of 29774367 by kristof.morva1

[CL 29889580 by ben hoffman in ue5-main branch]
2023-11-22 11:37:49 -05:00
..
IStateTreeEditor.h
…
StateTreeCompiler.h
StateTree: Changed how instance data is accessed
2023-11-22 04:08:33 -05:00
StateTreeCompilerLog.h
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StateTreeEditorData.h
StateTree: Automatic recovery from older that with duplicate node IDs
2023-11-22 02:40:49 -05:00
StateTreeEditorModule.h
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StateTreeEditorNode.h
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StateTreeEditorPropertyBindings.h
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StateTreeEditorSettings.h
[State Tree] Add an option to retain property values when the class of a node changes
2023-11-22 11:37:49 -05:00
StateTreeEditorStyle.h
…
StateTreeEditorTypes.h
State Tree:
2023-09-26 11:50:26 -04:00
StateTreeNodeClassCache.h
…
StateTreePropertyBindingCompiler.h
StateTree: Changed how instance data is accessed
2023-11-22 04:08:33 -05:00
StateTreeState.h
StateTree: Patch transition IDs on older assets deterministically.
2023-11-02 02:24:06 -04:00
StateTreeToolMenuContext.h
…
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