Files
UnrealEngineUWP/Engine/Source/Programs/CrashReportClient
Patrick Laflamme d9afcc0448 Improved scalability of Disaster Recovery
- Converted Concert API transferring package data in-memory only model to a streaming model to support packages bigger than 2 GB. (TNumberiLimit<int32>::max())
  - Added the IConcertFileSharing interface to share large files between the client and the server. This is used as a side channel to the Concert request/response and event protocol.
  - Fixed the ConcertClientPackageManager to prevent sending the package data for each the 'pre-save' when the 'live sync'  is off. It only emits it once.
  - Fixed UI to correctly report pre-save vs save vs auto-save for package as well as when a package is discarded.

#jira UE-85652 - Crash when importing large FBX with Morph Targets and Disaster Recovery enabled
#jira UE-78722 - Potential Memory Leak with Disaster Recovery Plugin

#rb Francis.Hurteau, Jamie.Dale

[CL 12113821 by Patrick Laflamme in 4.25 branch]
2020-03-10 14:24:53 -04:00
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